168 lines
4.1 KiB
C++
168 lines
4.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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//////////////
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// Includes //
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//////////////
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// 3D Interface.
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#include "nel/3d/u_driver.h"
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#include "nel/3d/u_text_context.h"
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// Client
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#include "client_cfg.h"
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#include "chat_input.h"
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#include "chat_control.h"
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#include "interfaces_manager.h"
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// Misc.
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#include "nel/misc/command.h"
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////////////////
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// Namespaces //
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////////////////
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using namespace NLMISC;
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using namespace NL3D;
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using namespace std;
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/////////////
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// Externs //
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/////////////
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extern UDriver *Driver;
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//-----------------------------------------------
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// CChatInput :
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// Constructor.
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//-----------------------------------------------
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CChatInput::CChatInput(uint id)
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: CCapture(id)
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{
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init();
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}// CChatInput //
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//-----------------------------------------------
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// CChatInput :
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// Constructor.
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//-----------------------------------------------
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CChatInput::CChatInput(uint id, float x, float y, float x_pixel, float y_pixel, float w, float h, float w_pixel, float h_pixel, uint numFunc, const CPen &pen)
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: CCapture(id, x, y, x_pixel, y_pixel, w, h, w_pixel, h_pixel, numFunc, pen)
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{
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init();
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}// CChatInput //
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//-----------------------------------------------
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// CChatInput :
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// Constructor.
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//-----------------------------------------------
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CChatInput::CChatInput(uint id, float x, float y, float x_pixel, float y_pixel, float w, float h, float w_pixel, float h_pixel, uint numFunc, uint32 fontSize, CRGBA color, bool shadow)
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: CCapture(id, x, y, x_pixel, y_pixel, w, h, w_pixel, h_pixel, numFunc, fontSize, color, shadow)
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{
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init();
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}// CChatInput //
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//-----------------------------------------------
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// ~CChatInput :
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// Destructor.
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//-----------------------------------------------
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CChatInput::~CChatInput()
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{
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// Remove the listener.
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Driver->EventServer.removeListener(EventCharId, this);
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}// ~CChatInput //
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//-----------------------------------------------
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// init :
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// Initialize the button (1 function called for all constructors -> easier).
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//-----------------------------------------------
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void CChatInput::init()
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{
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_Prompt = "Say : ";
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}// init //
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//---------------------------------------------------
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// operator() :
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// Function that receives events.
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//---------------------------------------------------
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void CChatInput::operator()(const CEvent& event)
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{
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CEventChar &ec = (CEventChar&)event;
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switch(ec.Char)
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{
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// RETURN : Send the chat message
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case KeyRETURN:
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if(insert())
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execute();
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else
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insert(true);
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break;
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// BACKSPACE
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case KeyBACK:
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if(insert())
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{
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if(_Str.size()!= 0)
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{
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_Str.erase( _Str.end()-1 );
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}
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}
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break;
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// TAB
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case KeyTAB:
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if(insert())
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{
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if(!_Str.empty() && _Str[0] == '/')
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{
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string command = _Str.toString().substr(1);
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ICommand::expand(command);
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_Str = '/' + command;
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}
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}
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break;
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// ESCAPE
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case KeyESCAPE:
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if(insert())
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{
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_Str.clear();
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insert(false);
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}
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break;
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// OTHER
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default:
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if(insert())
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if(_Str.size() < _MaxChar)
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_Str += ec.Char;
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break;
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}
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}// operator() //
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//---------------------------------------------------
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// execute:
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//---------------------------------------------------
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void CChatInput::execute()
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{
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CInterfMngr::runFuncCtrl(_NumFunc, id());
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_Str.clear();
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_Insert = false;
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}// execute //
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