khanat-opennel-code/code/ryzom/tools/leveldesign/georges_plugin_sound/PageComtext.h
2010-12-03 22:44:55 +02:00

73 lines
2.3 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_PAGECOMTEXT_H__C904D249_575F_460D_9E6B_F3D814B65873__INCLUDED_)
#define AFX_PAGECOMTEXT_H__C904D249_575F_460D_9E6B_F3D814B65873__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PageComtext.h : header file
//
#include "nel/sound/u_audio_mixer.h"
#include "PageBase.h"
/////////////////////////////////////////////////////////////////////////////
// CPageComtext dialog
class CPageComtext : public CPageBase
{
DECLARE_DYNCREATE(CPageComtext)
// Construction
public:
CPageComtext(){};
CPageComtext(NLGEORGES::CSoundDialog *soundDialog);
~CPageComtext();
/// The current sound context.
NLSOUND::CSoundContext SoundContext;
// Dialog Data
//{{AFX_DATA(CPageComtext)
enum { IDD = IDD_PAGE_CONTEXT };
// NOTE - ClassWizard will add data members here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CPageComtext)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPageComtext)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PAGECOMTEXT_H__C904D249_575F_460D_9E6B_F3D814B65873__INCLUDED_)