102 lines
4 KiB
Python
102 lines
4 KiB
Python
#!/usr/bin/python
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#
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# \file 1_export.py
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# \brief Export zone_light
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# \date 2009-03-11-13-45-GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Export zone_light
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import time, sys, os, shutil, subprocess, distutils.dir_util
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sys.path.append("../../configuration")
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if os.path.isfile("log.log"):
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os.remove("log.log")
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log = open("log.log", "w")
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from scripts import *
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from buildsite import *
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from process import *
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from tools import *
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from directories import *
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printLog(log, "")
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printLog(log, "-------")
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printLog(log, "--- Export zone_light")
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printLog(log, "-------")
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printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
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printLog(log, "")
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# Find tools
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#TgaToDds = findTool(log, ToolDirectories, TgaToDdsTool, ToolSuffix)
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printLog(log, "")
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# For each zone_light directory
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printLog(log, ">>> Export zone_light water maps <<<")
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srcDir = ExportBuildDirectory + "/" + ZoneLightWaterShapesLightedExportDirectory
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mkPath(log, srcDir)
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for dir in WaterMapSourceDirectories:
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destDir = DatabaseDirectory + "/" + dir
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mkPath(log, destDir)
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copyFilesExtNoTreeIfNeeded(log, srcDir, destDir, ".tga")
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#mkPath(log, ExportBuildDirectory + "/" + zone_lightExportDirectory)
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#for dir in zone_lightSourceDirectories:
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# mkPath(log, DatabaseDirectory + "/" + dir)
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# niouname = dir.replace("/", "_")
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# newpath = ExportBuildDirectory + "/" + zone_lightExportDirectory + "/" + niouname
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# mkPath(log, newpath)
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# copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, newpath, ".tga")
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printLog(log, "")
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# For each zone_light directory to compress in one DXTC
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#printLog(log, ">>> Export zone_light dxtc <<<")
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#mkPath(log, ExportBuildDirectory + "/" + zone_lightDxtcExportDirectory)
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#for dir in zone_lightDxtcSourceDirectories:
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# mkPath(log, DatabaseDirectory + "/" + dir)
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# copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + zone_lightDxtcExportDirectory, ".tga")
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#printLog(log, "")
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# For each zone_light fullscreen directory compress independently all in dds
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#printLog(log, ">>> Export zone_light fullscreen <<<")
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#if TgaToDds == "":
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# toolLogFail(log, TgaToDdsTool, ToolSuffix)
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#else:
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# mkPath(log, ExportBuildDirectory + "/" + zone_lightFullscreenExportDirectory)
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# for dir in zone_lightFullscreenSourceDirectories:
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# mkPath(log, DatabaseDirectory + "/" + dir)
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# files = findFiles(log, DatabaseDirectory + "/" + dir, "", ".tga")
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# for file in files:
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# sourceFile = DatabaseDirectory + "/" + dir + "/" + file
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# destFile = ExportBuildDirectory + "/" + zone_lightFullscreenExportDirectory + "/" + os.path.basename(file)[0:-len(".tga")] + ".dds"
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# if needUpdateLogRemoveDest(log, sourceFile, destFile):
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# subprocess.call([ TgaToDds, sourceFile, "-o", destFile, "-a", "5" ])
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#printLog(log, "")
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# For each zone_light 3d directory
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#printLog(log, ">>> Export zone_light 3d <<<")
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#mkPath(log, ExportBuildDirectory + "/" + zone_light3DExportDirectory)
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#for dir in zone_light3DSourceDirectories:
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# mkPath(log, DatabaseDirectory + "/" + dir)
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# copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + zone_light3DExportDirectory, ".tga")
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#printLog(log, "")
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log.close()
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# end of file
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