khanat-opennel-code/code/ryzom/server/src/ai_service/ai_mgr_fauna.cpp
2010-05-06 02:08:41 +02:00

171 lines
5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "ai_mgr_fauna.h"
#include "ai_grp_fauna.h"
#include "timer.h"
#include "states.h"
using namespace NLMISC;
using namespace NLNET;
using namespace std;
using namespace RYAI_MAP_CRUNCH;
using namespace AITYPES;
// Stuff used for management of log messages
static bool VerboseLog=false;
#define LOG if (!VerboseLog) {} else nlinfo
//////////////////////////////////////////////////////////////////////////////
// Local globals //
//////////////////////////////////////////////////////////////////////////////
static CAITimer VerboseMgrFaunaUpdateTimer; // for activating verbose debug info for short periods
static uint32 PlayersPerRegion = 0; // dummy variable for setting fake number of players per region
//////////////////////////////////////////////////////////////////////////////
// CMgrFauna //
//////////////////////////////////////////////////////////////////////////////
CMgrFauna::CMgrFauna(IManagerParent* parent, uint32 alias, std::string const& name, std::string const& filename)
: CManager(parent, alias, name, filename)
{
registerEvents();
}
CMgrFauna::~CMgrFauna()
{
_StateMachine.clearEventContainerContent();
_Groups.clear();
}
void CMgrFauna::registerEvents()
{
_StateMachine.registerEvents ();
_StateMachine.addEvent( "destination_reached", EventDestinationReachedFirst );
_StateMachine.addEvent( "destination_reached_first", EventDestinationReachedFirst );
_StateMachine.addEvent( "destination_reached_all", EventDestinationReachedAll );
_StateMachine.addEvent( "bot_killed", EventBotKilled );
_StateMachine.addEvent( "group_eliminated", EventGrpEliminated );
}
void CMgrFauna::init()
{
VerboseMgrFaunaUpdateTimer.set(0);
}
void CMgrFauna::update()
{
H_AUTO(MgrFaunaUpdate);
++AISStat::MgrTotalUpdCtr;
++AISStat::MgrFaunaUpdCtr;
CManager::update(); // general update call ..
}
IAliasCont* CMgrFauna::getAliasCont(TAIType type)
{
switch(type)
{
case AITypeGrp:
return &_Groups;
case AITypeEvent:
return &getStateMachine()->eventReactions();
case AITypeState:
return &getStateMachine()->states();
default:
return NULL;
}
}
CAliasTreeOwner* CMgrFauna::createChild(IAliasCont* cont, CAIAliasDescriptionNode* aliasTree)
{
CAliasTreeOwner* child = NULL;
switch (aliasTree->getType())
{
case AITypeGrp:
child = new CGrpFauna(this, aliasTree, WaterAndNogo);
break;
case AITypeEvent:
child = new CAIEventReaction(getStateMachine(), aliasTree);
break;
case AITypeState:
child = new CAIStatePositional(getStateMachine(), aliasTree);
break;
}
cont->addAliasChild(child);
return child;
}
std::string CMgrFauna::buildDebugString(uint idx)
{
switch (idx)
{
case 0:
return CManager::getIndexString() + " " + getFullName() + NLMISC::toString(": %-25s ",getName().c_str());
default:
break;
}
return std::string();
}
void CMgrFauna::display(CStringWriter& stringWriter)
{
stringWriter.append(getFullName());
}
std::string CMgrFauna::getOneLineInfoString() const
{
return std::string("Fauna manager '") + getName() + "'";
}
//----------------------------------------------------------------------------
// Admin commands and variables
NLMISC_DYNVARIABLE(uint32, VerboseMgrUpdate, "Dump update priority heaps and lists of groups updated for next <n> ticks")
{
if (get)
*pointer = VerboseMgrFaunaUpdateTimer.timeRemaining();
else
VerboseMgrFaunaUpdateTimer.set(*pointer);
}
NLMISC_DYNVARIABLE(uint32, SimPlayersPerRegion, "Dump update priority heaps and lists of groups updated for next <n> ticks")
{
if (get)
*pointer = PlayersPerRegion;
else
PlayersPerRegion = *pointer;
}
//----------------------------------------------------------------------------
// Control over verbose nature of logging
NLMISC_COMMAND(verboseFaunaMgrLog,"Turn on or off or check the state of verbose manager activity logging","")
{
if(args.size()>1)
return false;
if(args.size()==1)
StrToBool (VerboseLog, args[0]);
nlinfo("verboseLogging is %s",VerboseLog?"ON":"OFF");
return true;
}