60 lines
1.9 KiB
Bash
60 lines
1.9 KiB
Bash
#!/bin/bash
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rm log.log 2> /dev/null
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# *** Build interface
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# Get the database directory
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database_directory=`cat ../../cfg/site.cfg | grep "database_directory" | sed -e 's/database_directory//g' | sed -e 's/ //g' | sed -e 's/=//g'`
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# Get the interface directories
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interface_source_directories=`cat ../../cfg/directories.cfg | grep "interface_source_directories" | sed -e 's/interface_source_directories//' | sed -e 's/ //g' | sed -e 's/=//g'`
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# Get the interface directories to compress in one DXTC only
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interface_source_dxtc_directories=`cat ../../cfg/directories.cfg | grep "interface_source_dxtc_directories" | sed -e 's/interface_source_dxtc_directories//' | sed -e 's/ //g' | sed -e 's/=//g'`
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# Log error
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echo ------- > log.log
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echo --- Build interface >> log.log
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echo ------- >> log.log
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echo -------
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echo --- Build interface
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echo -------
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date >> log.log
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date
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# For each interface directory
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for i in $interface_source_directories ; do
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# Copy
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niouname=`echo $i | sed -e 's&/&_&g'`
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rm tga_tmp/*.[tT][gG][aA]
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cp -u -p $database_directory/$i/*.[tT][gG][aA] tga_tmp 2>> log.log
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build_interface.exe tga/texture_$niouname.tga tga_tmp
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# Idle
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../../idle.bat
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done
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# For each interface directory to compress in one DXTC
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rm tga_tmp/*.[tT][gG][aA]
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for i in $interface_source_dxtc_directories ; do
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# Copy
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cp -u -p $database_directory/$i/*.[tT][gG][aA] tga_tmp 2>> log.log
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done
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# build all files in tga_tmp into one tga. Let the OpenGL compress it at runTime (better result for some important cases)
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build_interface.exe tga/texture_interfaces_dxtc.tga tga_tmp
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# DO NOT COMPRESS ../../bin/tga2dds tga_tmp/texture_interfaces_dxtc.tga -o tga/texture_interfaces_dxtc.dds -a 5
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# Compress animation. Important to avoid 'memory fragmentation'
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mv -u 3d/*.[aA][nN][iI][mM] anim_tmp 2>> log.log
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anim_builder.exe anim_tmp 3d ../../cfg/properties.cfg
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# Idle
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../../idle.bat
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