109 lines
2.6 KiB
C++
109 lines
2.6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_EVENT_SERVER_H
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#define NL_EVENT_SERVER_H
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#include "types_nl.h"
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#include "class_id.h"
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#include <map>
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#include <list>
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namespace NLMISC {
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class IEventEmitter;
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class IEventListener;
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class CEvent;
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/*===================================================================*/
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typedef std::multimap<CClassId, IEventListener*, CClassIdHashMapTraits> mapListener;
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/**
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* CEventServer
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* \author Stephane Coutelas
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* \author Nevrax France
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* \date 2000
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*/
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class CEventServer
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{
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mapListener _Listeners;
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std::list<IEventEmitter*> _Emitters;
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std::list<CEvent*> _Events;
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bool _Pumping;
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public:
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CEventServer();
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virtual ~CEventServer();
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/**
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* add event to the list
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* \param event
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*/
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void postEvent(CEvent * event);
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/**
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* get call every callbacks associated with event id
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* \param allWindows is true : pump the messages of all windows, not only the driver window.
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*/
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void pump(bool allWindows = false);
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/**
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* Add a callback (associated with an id)
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* \param id of the CEvent class to hook
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* \param listener to use with this event
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*/
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void addListener(CClassId id, IEventListener* listener );
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/**
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* Remove a callback
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* \param id of event's callback
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* \param listener to be removed
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*/
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void removeListener(CClassId id, IEventListener* listener );
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/**
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* Add an Emitter to the server
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* \param emitter
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*/
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void addEmitter(IEventEmitter * emitter);
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/**
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* Remove an Emitter from the server
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* \param emitter
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*/
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void removeEmitter(IEventEmitter * emitter);
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protected:
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/**
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* call every callbacks associated with event id
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* \param event
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* \return true if the pointer must be delete, false if it not. (post to another message queue...)
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*/
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virtual bool pumpEvent(CEvent* event);
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};
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/*===================================================================*/
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} // NLMISC
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#endif // NL_EVENT_SERVER_H
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/* End of event_server.h */
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