khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_armor_max_protection.typ
2010-05-06 02:08:41 +02:00

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<?xml version="1.0"?>
<TYPE Type="UnsignedInt" UI="Edit" Default="default" Version="0.3" State="modified">
<DEFINITION Label="default" Value="0"/>
<DEFINITION Label="light" Value="&quot;basics.hit points&quot;/5/5"/>
<DEFINITION Label="medium" Value="&quot;basics.hit points&quot;/5/3.5"/>
<DEFINITION Label="heavy" Value="&quot;basics.hit points&quot;/5/2"/>
<LOG>Wed Jul 24 18:28:46 2002 (miller) Type Predef =
Wed Jul 24 18:29:00 2002 (miller) Type Predef =
Wed Jul 24 18:29:10 2002 (miller) Type Default = default</LOG>
</TYPE>