khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter2.typ
2010-05-06 02:08:41 +02:00

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<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="undefined" Revision="$Revision: 1.1 $" State="modified">
<DEFINITION Label="anklet" Value="ANKLET"/>
<DEFINITION Label="anti animal armor" Value="ANTI_ANIMAL_ARMOR"/>
<DEFINITION Label="autolaunch" Value="AUTOLAUNCH"/>
<DEFINITION Label="axe" Value="AXE"/>
<DEFINITION Label="boots" Value="BOOTS"/>
<DEFINITION Label="bowgun" Value="BOWGUN"/>
<DEFINITION Label="bracelet" Value="BRACELET"/>
<DEFINITION Label="buckler" Value="BUCKLER"/>
<DEFINITION Label="crafting tool" Value="CRAFTING_TOOL"/>
<DEFINITION Label="dagger" Value="DAGGER"/>
<DEFINITION Label="diadem" Value="DIADEM"/>
<DEFINITION Label="earing" Value="EARING"/>
<DEFINITION Label="flame ammo" Value="FLAME_AMMO"/>
<DEFINITION Label="flame armor" Value="FLAME_ARMOR"/>
<DEFINITION Label="flame weapon" Value="FLAME_WEAPON"/>
<DEFINITION Label="gloves" Value="GLOVES"/>
<DEFINITION Label="grenade" Value="GRENADE"/>
<DEFINITION Label="harpoon gun" Value="HARPOON_GUN"/>
<DEFINITION Label="harpoon" Value="HARPOON"/>
<DEFINITION Label="harvest tool" Value="HARVEST_TOOL"/>
<DEFINITION Label="helmet" Value="HELMET"/>
<DEFINITION Label="kamic clothes" Value="KAMIC_CLOTHES"/>
<DEFINITION Label="kamic jewelry" Value="KAMIC_JEWELRY"/>
<DEFINITION Label="kamic weapon" Value="KAMIC_WEAPON"/>
<DEFINITION Label="lance" Value="LANCE"/>
<DEFINITION Label="launcher" Value="LAUNCHER"/>
<DEFINITION Label="long axe" Value="LONG_AXE"/>
<DEFINITION Label="long mace" Value="LONG_MACE"/>
<DEFINITION Label="long sword" Value="LONG_SWORD"/>
<DEFINITION Label="mace" Value="MACE"/>
<DEFINITION Label="pants" Value="PANTS"/>
<DEFINITION Label="pendant" Value="PENDANT"/>
<DEFINITION Label="pike" Value="PIKE"/>
<DEFINITION Label="pistol" Value="PISTOL"/>
<DEFINITION Label="pistolarc" Value="PISTOLARC"/>
<DEFINITION Label="rifle" Value="RIFLE"/>
<DEFINITION Label="ring" Value="RING"/>
<DEFINITION Label="shield" Value="SHIELD"/>
<DEFINITION Label="sleeves" Value="SLEEVES"/>
<DEFINITION Label="staff" Value="STAFF"/>
<DEFINITION Label="sword" Value="SWORD"/>
<DEFINITION Label="taming tool" Value="TAMING_TOOL"/>
<DEFINITION Label="toxic weapon" Value="TOXIC_WEAPON"/>
<DEFINITION Label="undefined" Value="UNDEFINED"/>
<DEFINITION Label="vest" Value="VEST"/>
<LOG>Tue Jan 14 14:16:49 2003 (berenguier) Type Default = undefined
Tue Jan 14 14:16:49 2003 (berenguier) Type Predef =
Tue Jan 14 14:16:49 2003 (berenguier) Type Type = String
Tue Jan 14 14:16:49 2003 (berenguier) Type UI = NonEditableCombo
Tue Jan 14 14:33:12 2003 (berenguier) Type Predef = </LOG>
</TYPE>