be9704a768
TODO: add files to database TODO: hash folder to stick files in
275 lines
7.9 KiB
C++
275 lines
7.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// client_config.cpp : Defines the class behaviors for the application.
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//
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#include "stdafx.h"
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#include "client_config.h"
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#include "client_configDlg.h"
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#include "cfg_file.h"
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#include <nel/misc/system_utils.h>
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using namespace NLMISC;
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using namespace NL3D;
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// ***************************************************************************
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// CClientConfigApp
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BEGIN_MESSAGE_MAP(CClientConfigApp, CWinApp)
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//{{AFX_MSG_MAP(CClientConfigApp)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG
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ON_COMMAND(ID_HELP, CWinApp::OnHelp)
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END_MESSAGE_MAP()
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// ***************************************************************************
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// CClientConfigApp construction
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CClientConfigApp::CClientConfigApp()
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{
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// Place all significant initialization in InitInstance
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Localized = false;
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}
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// ***************************************************************************
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// The one and only CClientConfigApp object
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CClientConfigApp theApp;
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// ***************************************************************************
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// CClientConfigApp initialization
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class CMyCommandLineInfo : public CCommandLineInfo
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{
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virtual void ParseParam( LPCTSTR lpszParam, BOOL bFlag, BOOL bLast )
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{
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/* Yoyo: Disable AutoConfig cause don't work on every config
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if ((strnicmp (lpszParam, "auto_config", 3) == 0) && bFlag)
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{
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AutoConfig = true;
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}
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if ((strnicmp (lpszParam, "gpu", 3) == 0) && bFlag)
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GLRenderer = lpszParam+3;
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if ((strnicmp (lpszParam, "cpu", 3) == 0) && bFlag)
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CPUFrequency = atoi (lpszParam+3);
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if ((strnicmp (lpszParam, "ram", 3) == 0) && bFlag)
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SystemMemory = 1024*1024*atoi (lpszParam+3);
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if ((strnicmp (lpszParam, "vram", 4) == 0) && bFlag)
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VideoMemory = 1024*1024*atoi (lpszParam+4);
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if ((strnicmp (lpszParam, "hwsb", 4) == 0) && bFlag)
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HardwareSoundBuffer = atoi (lpszParam+4);
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if ((strcmp (lpszParam, "?") == 0) && bFlag)
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MessageBoxW(NULL,
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"\t/gpuGPUNAME\t\tSet GPU name to GPUNAME\n"
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"\t/cpuCPUFREQUENCY\t\tSet CPU frequency to CPUFREQENCY\n"
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"\t/ramAMOUNTRAM\t\tSet the amount of ram to AMOUNTRAM\n"
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"\t/vramAMOUNTVRAM\t\tSet the amount of vram to AMOUNTVRAM\n"
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"\t/hwsbHARDWARESOUNDBUFFER\t\tSet the number of hardware sound buffer\n"
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"\t/auto_config\t\tAuto configuration mode\n"
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"\t/?\t\tHelp\n"
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"\nExemple : ryzom_configuration_r \"/gpu geforce4 ti 4600\" /cpu1500 /ram512 /vram64"
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, CI18N::get ("uiConfigTitle"), MB_ICONEXCLAMATION|MB_OK);
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*/
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}
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};
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void pump ()
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{
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// Display the window
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MSG msg;
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while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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INT_PTR CALLBACK MyDialogProc(
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HWND hwndDlg, // handle to dialog box
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UINT uMsg, // message
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WPARAM wParam, // first message parameter
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LPARAM lParam // second message parameter
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)
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{
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return FALSE;
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}
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BOOL CClientConfigApp::InitInstance()
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{
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HANDLE mutex = CreateMutex (NULL, false, "RyzomConfig");
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if (mutex && GetLastError() == ERROR_ALREADY_EXISTS)
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exit (0);
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// Get the bitmap size
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HRSRC hrsrc = FindResource(m_hInstance, MAKEINTRESOURCE(IDB_SLASH_SCREEN), RT_BITMAP);
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nlassert (hrsrc);
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HGLOBAL hBitmap = LoadResource (m_hInstance, hrsrc);
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nlassert (hBitmap);
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BITMAP *bitmap = (BITMAP*)LockResource(hBitmap);
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nlassert (bitmap);
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int width = bitmap->bmWidth;
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int height = bitmap->bmHeight;
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// Look the command line to see if we have a cookie and a addr
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HWND SlashScreen = CreateDialog (m_hInstance, MAKEINTRESOURCE(IDD_SLASH_SCREEN), NULL, MyDialogProc);
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RECT rect;
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RECT rectDesktop;
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GetWindowRect (SlashScreen, &rect);
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GetWindowRect (GetDesktopWindow (), &rectDesktop);
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SetWindowPos (SlashScreen, HWND_TOP, (rectDesktop.right-rectDesktop.left-width)/2, (rectDesktop.bottom-rectDesktop.top-height)/2, width, height, 0);
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ShowWindow (SlashScreen, SW_SHOW);
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pump ();
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try
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{
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AfxEnableControlContainer();
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// Create drivers
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IDriver *glDriver = CDRU::createGlDriver();
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IDriver *d3dDriver = CDRU::createD3DDriver();
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// Get some information about the system
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RegisterVideoModes (0, glDriver);
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RegisterVideoModes (1, d3dDriver);
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GetSystemInformation (d3dDriver);
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// Load the config file
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if (!LoadConfigFile ())
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return FALSE;
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// Add search pathes for *.uxt
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// Local search path ?
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if (::GetIntTestConfig())
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CPath::addSearchPath ("translation/work", true, false);
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CPath::addSearchPath ("patch", true, false);
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CPath::addSearchPath ("data", true, false);
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// Standard initialization
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// If you are not using these features and wish to reduce the size
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// of your final executable, you should remove from the following
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// the specific initialization routines you do not need.
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#ifdef _AFXDLL
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Enable3dControls(); // Call this when using MFC in a shared DLL
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#else
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Enable3dControlsStatic(); // Call this when linking to MFC statically
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#endif
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// Init the data
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LoadConfigFileDefault ();
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// Init the database
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CreateDataBase ();
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// Parse command line for standard shell commands, DDE, file open
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CMyCommandLineInfo cmdInfo;
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ParseCommandLine(cmdInfo);
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CClient_configDlg dlg;
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m_pMainWnd = &dlg;
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DestroyWindow (SlashScreen);
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sint nResponse = (sint)dlg.DoModal();
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if (nResponse == IDOK)
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{
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// dismissed with OK
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}
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else if (nResponse == IDCANCEL)
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{
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// dismissed with Cancel
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}
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}
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catch (Exception &e)
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{
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error ((ucstring)e.what());
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}
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// Since the dialog has been closed, return FALSE so that we exit the
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// application, rather than start the application's message pump.
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return FALSE;
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}
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// ***************************************************************************
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void CClientConfigApp::error (const ucstring &message)
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{
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if (m_pMainWnd)
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{
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if (Localized)
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{
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MessageBoxW(*m_pMainWnd, (WCHAR*)message.c_str(), (WCHAR*)CI18N::get ("uiConfigTitle").c_str(), MB_OK|MB_ICONEXCLAMATION);
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}
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else
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{
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MessageBoxW(*m_pMainWnd, (WCHAR*)message.c_str(), (WCHAR*)ucstring("Ryzom Configuration").c_str(), MB_OK|MB_ICONEXCLAMATION);
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}
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}
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else
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MessageBoxW(NULL, (WCHAR*)message.c_str(), (WCHAR*)ucstring("Ryzom Configuration").c_str(), MB_OK|MB_ICONEXCLAMATION);
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}
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// ***************************************************************************
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bool CClientConfigApp::yesNo (const ucstring &question)
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{
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if (m_pMainWnd)
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return MessageBoxW(*m_pMainWnd, (WCHAR*)question.c_str(), (WCHAR*)CI18N::get ("uiConfigTitle").c_str(), MB_YESNO|MB_ICONQUESTION) == IDYES;
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else
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return MessageBoxW(NULL, (WCHAR*)question.c_str(), (WCHAR*)CI18N::get ("uiConfigTitle").c_str(), MB_YESNO|MB_ICONQUESTION) == IDYES;
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}
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// ***************************************************************************
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std::string GetNeLString (uint res)
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{
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CString str;
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str.LoadString (res);
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return (const char*)str;
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}
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// ***************************************************************************
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CString GetString (uint res)
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{
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CString str;
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str.LoadString (res);
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return str;
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}
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// ***************************************************************************
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void setWindowText(HWND hwnd, LPCWSTR lpText)
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{
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if (CSystemUtils::supportUnicode())
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{
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SetWindowTextW(hwnd, lpText);
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}
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else
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{
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ucstring text((const ucchar *) lpText);
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SetWindowTextA(hwnd, (LPCTSTR) text.toString().c_str());
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}
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}
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