203 lines
5.7 KiB
C++
203 lines
5.7 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#ifndef NL_BIG_FILE_H
|
|
#define NL_BIG_FILE_H
|
|
|
|
#include "types_nl.h"
|
|
#include "tds.h"
|
|
#include "singleton.h"
|
|
#include "callback.h"
|
|
|
|
namespace NLMISC {
|
|
|
|
/**
|
|
* Big file management
|
|
* \author Matthieu Besson
|
|
* \author Nevrax France
|
|
* \date 2002
|
|
*/
|
|
|
|
const uint32 BF_ALWAYS_OPENED = 0x00000001;
|
|
const uint32 BF_CACHE_FILE_ON_OPEN = 0x00000002;
|
|
|
|
// ***************************************************************************
|
|
class CBigFile
|
|
{
|
|
NLMISC_SAFE_SINGLETON_DECL(CBigFile);
|
|
|
|
CBigFile() {}
|
|
~CBigFile() {}
|
|
|
|
public:
|
|
// release memory
|
|
static void releaseInstance();
|
|
|
|
// Retrieve the global instance
|
|
// static CBigFile &getInstance ();
|
|
|
|
// Add a big file to the manager
|
|
bool add (const std::string &sBigFileName, uint32 nOptions);
|
|
|
|
// get path of all added bigfiles
|
|
void getBigFilePaths(std::vector<std::string> &bigFilePaths);
|
|
|
|
// Remove a big file from the manager
|
|
void remove (const std::string &sBigFileName);
|
|
|
|
// true if a bigFile is added
|
|
bool isBigFileAdded(const std::string &sBigFileName) const;
|
|
|
|
// return name of Big File
|
|
std::string getBigFileName(const std::string &sBigFileName) const;
|
|
|
|
// List all files in a bigfile
|
|
void list (const std::string &sBigFileName, std::vector<std::string> &vAllFiles);
|
|
|
|
// Remove all big files added
|
|
void removeAll ();
|
|
|
|
/** Signal that the current thread has ended : all file handles "permanently" allocated for that thread
|
|
* can be released then, preventing them from accumulating.
|
|
*/
|
|
void currentThreadFinished();
|
|
|
|
|
|
// Used by CIFile to get information about the files within the big file
|
|
FILE* getFile (const std::string &sFileName, uint32 &rFileSize, uint32 &rBigFileOffset,
|
|
bool &rCacheFileOnOpen, bool &rAlwaysOpened);
|
|
|
|
// Used by Sound to get information for async loading of mp3 in .bnp. Return false if file not found in registered bnps
|
|
bool getFileInfo (const std::string &sFileName, uint32 &rFileSize, uint32 &rBigFileOffset);
|
|
|
|
// Used for CPath only for the moment !
|
|
char *getFileNamePtr(const std::string &sFileName, const std::string &sBigFileName);
|
|
|
|
typedef CCallback<bool /* continue */, const std::string &/* filename */, uint32 /* currentSize */, uint32 /* totalSize */> TUnpackProgressCallback;
|
|
|
|
// Unpack all files in sBigFileName to sDestDir and send progress notifications to optional callback
|
|
static bool unpack(const std::string &sBigFileName, const std::string &sDestDir, TUnpackProgressCallback *callback = NULL);
|
|
|
|
// A BNPFile header (filename is a char* pointing on FileNames and is always lowercase)
|
|
struct BNPFile
|
|
{
|
|
BNPFile() : Name(NULL), Size(0), Pos(0) { }
|
|
char* Name;
|
|
uint32 Size;
|
|
uint32 Pos;
|
|
};
|
|
|
|
// A SBNPFile header (filename is a std::string and keeps the original case)
|
|
struct SBNPFile
|
|
{
|
|
SBNPFile() : Size(0), Pos(0) { }
|
|
std::string Name;
|
|
uint32 Size;
|
|
uint32 Pos;
|
|
};
|
|
|
|
// A BNP structure
|
|
struct BNP
|
|
{
|
|
BNP();
|
|
~BNP();
|
|
|
|
// FileName of the BNP. important to open it in getFile() (for other threads or if not always opened).
|
|
std::string BigFileName;
|
|
// map of files in the BNP.
|
|
char *FileNames;
|
|
std::vector<BNPFile> Files;
|
|
std::vector<SBNPFile> SFiles;
|
|
|
|
// Since many seek may be done on a FILE*, each thread should have its own FILE opened.
|
|
uint32 ThreadFileId;
|
|
bool CacheFileOnOpen;
|
|
bool AlwaysOpened;
|
|
bool InternalUse;
|
|
|
|
// Offset written in BNP header
|
|
uint32 OffsetFromBeginning;
|
|
|
|
// Read BNP header from FILE* and init member variables
|
|
bool readHeader(FILE* file);
|
|
|
|
// Read BNP header from BigFileName and init member variables
|
|
bool readHeader();
|
|
|
|
// Append BNP header to the big file BigFileName (to use after appendFile calls)
|
|
bool appendHeader();
|
|
|
|
// Append a file to BigFileName
|
|
bool appendFile(const std::string &filename);
|
|
|
|
// Unpack BigFileName to sDestDir and send progress notifications to optional callback
|
|
bool unpack(const std::string &sDestDir, TUnpackProgressCallback *callback = NULL);
|
|
};
|
|
|
|
// ***************
|
|
private:
|
|
class CThreadFileArray;
|
|
friend class CThreadFileArray;
|
|
|
|
// A ptr to a file.
|
|
struct CHandleFile
|
|
{
|
|
FILE *File;
|
|
CHandleFile() : File(NULL) { }
|
|
};
|
|
|
|
// A class which return a FILE * handle per Thread.
|
|
class CThreadFileArray
|
|
{
|
|
public:
|
|
CThreadFileArray();
|
|
~CThreadFileArray();
|
|
|
|
// Allocate a FileId for a BNP.
|
|
uint32 allocate();
|
|
// Given a BNP File Id, return its FILE* handle for the current thread.
|
|
CHandleFile &get(uint32 index);
|
|
|
|
void currentThreadFinished();
|
|
|
|
private:
|
|
// Do it this way because a few limited TDS is possible (64 on NT4)
|
|
CTDS _TDS;
|
|
// The array is grow only!!
|
|
uint32 _CurrentId;
|
|
};
|
|
|
|
private:
|
|
|
|
// CBigFile(); // Singleton mode -> access it with the getInstance function
|
|
|
|
// static CBigFile *_Singleton;
|
|
|
|
// This is an array of CHandleFile, unique to each thread
|
|
CThreadFileArray _ThreadFileArray;
|
|
|
|
std::map<std::string, BNP> _BNPs;
|
|
|
|
// common for getFile and getFileInfo
|
|
bool getFileInternal (const std::string &sFileName, BNP *&zeBnp, BNPFile *&zeBnpFile);
|
|
};
|
|
|
|
} // NLMISC
|
|
|
|
|
|
#endif // NL_BIG_FILE_H
|
|
|
|
/* End of big_file.h */
|