khanat-opennel-code/code/nel/include/nel/misc/win_displayer.h

97 lines
2.5 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_WIN_DISPLAYER_H
#define NL_WIN_DISPLAYER_H
#include "types_nl.h"
#ifdef NL_OS_WINDOWS
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX
#include <windows.h>
#include "displayer.h"
#include "reader_writer.h"
#include "window_displayer.h"
namespace NLMISC {
/**
* this displayer displays on a win32 windows.
* MT = Main Thread, DT = Display Thread
* \author Vianney Lecroart
* \author Nevrax France
* \date 2001
*/
class CWinDisplayer : public NLMISC::CWindowDisplayer
{
public:
CWinDisplayer (const char *displayerName = "") : CWindowDisplayer(displayerName), Exit(false)
{
needSlashR = true;
createLabel ("@Clear|CLEAR");
}
virtual ~CWinDisplayer ();
#ifdef NL_OS_WINDOWS
HWND getHWnd () const { return _HWnd; }
#endif // NL_OS_WINDOWS
private:
// called by DT only
void resizeLabels ();
// called by DT only
void updateLabels ();
// called by DT only
void open (std::string titleBar, bool iconified, sint x, sint y, sint w, sint h, sint hs, sint fs, const std::string &fn, bool ww, CLog *log);
// called by DT only
void clear ();
// called by DT only
void display_main ();
virtual void setTitleBar (const std::string &titleBar);
virtual void getWindowPos (uint32 &x, uint32 &y, uint32 &w, uint32 &h);
// all these variables above is used only by the DT
HWND _HEdit, _HWnd, _HInputEdit;
HFONT _HFont;
HMODULE _HLibModule;
CLog *Log;
// the MT must set the value to true to exit the thread
bool Exit;
friend LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
};
} // NLMISC
#endif // NL_OS_WINDOWS
#endif // NL_WIN_DISPLAYER_H
/* End of win_displayer.h */