khanat-opennel-code/code/nel/tools/3d/tile_edit
2010-06-02 12:37:07 +02:00
..
PIC Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
Browse.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
Browse.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
choose_veget_set.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
choose_veget_set.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
CMakeLists.txt Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
cpu.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
cursor1.cur Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
custom.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
custom.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
DialogEditList.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
DialogEditList.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
DllEntry.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
GetVal.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
GetVal.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
nevraxpill.ico Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
Popup.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
Popup.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
ReadMe.txt Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
resource.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
rot0.bmp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
rot1.bmp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
rot2.bmp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
rot3.bmp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
select_rotation.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
select_rotation.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
SelectionTerritoire.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
SelectionTerritoire.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
stdafx.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
stdafx.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
thread.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
thread_win32.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
thread_win32.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
tile32_32.bmp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
tile_edit_exe.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
tile_edit_exe.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
tile_edit_exe.rc Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
tile_edit_exe.sln Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
tile_edit_exe.vcproj Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
TileCtrl.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
TileCtrl.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
TileList.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
TileList.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
TileView.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
TileView.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
View.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
View.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
ViewColumn.cpp Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00
ViewColumn.h Changed #947 improved shortcut and unicode text handling 2010-06-02 12:37:07 +02:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).