6f1197d633
HG : Enter commit message. Lines beginning with 'HG:' are removed.
68 lines
2 KiB
C++
68 lines
2 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "stdafx.h"
|
|
#include "branch_patcher.h"
|
|
#include "branch_patcherDlg.h"
|
|
|
|
#ifdef _DEBUG
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CBranch_patcherApp
|
|
|
|
BEGIN_MESSAGE_MAP(CBranch_patcherApp, CWinApp)
|
|
//{{AFX_MSG_MAP(CBranch_patcherApp)
|
|
//}}AFX_MSG
|
|
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CBranch_patcherApp construction
|
|
|
|
CBranch_patcherApp::CBranch_patcherApp()
|
|
{
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// The one and only CBranch_patcherApp object
|
|
|
|
CBranch_patcherApp theApp;
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CBranch_patcherApp initialization
|
|
|
|
BOOL CBranch_patcherApp::InitInstance()
|
|
{
|
|
// Standard initialization
|
|
|
|
CBranch_patcherDlg dlg;
|
|
m_pMainWnd = &dlg;
|
|
INT_PTR nResponse = dlg.DoModal();
|
|
if (nResponse == IDOK)
|
|
{
|
|
}
|
|
else if (nResponse == IDCANCEL)
|
|
{
|
|
}
|
|
|
|
// Since the dialog has been closed, return FALSE so that we exit the
|
|
// application, rather than start the application's message pump.
|
|
return FALSE;
|
|
}
|