785 lines
23 KiB
C++
785 lines
23 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//-----------------------------------------------------------------------------
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// includes
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//-----------------------------------------------------------------------------
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#include "gus_chat.h"
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#include "nel/misc/command.h"
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#include "nel/net/message.h"
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#include "nel/net/unified_network.h"
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#include "nel/net/service.h"
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#include "game_share/singleton_registry.h"
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#include "game_share/dyn_chat.h"
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#include "game_share/ryzom_entity_id.h"
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#include "game_share/synchronised_message.h"
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#include "game_share/ios_interface.h"
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#include "gus_mirror.h"
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#include "gus_client_manager.h"
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//-----------------------------------------------------------------------------
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// namespaces
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//-----------------------------------------------------------------------------
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using namespace std;
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using namespace NLMISC;
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using namespace NLNET;
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//-----------------------------------------------------------------------------
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// GUS namespace
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//-----------------------------------------------------------------------------
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namespace GUS
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{
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//-----------------------------------------------------------------------------
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// class CChatChannelImplementation
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//-----------------------------------------------------------------------------
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class CChatChannelImplementation: public CChatChannel
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{
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friend class CChatManagerImplementation;
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public:
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CChatChannelImplementation(const NLMISC::CSString &channelName);
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void openChannel(const NLMISC::CSString& channelTitle, uint32 historySize, bool noBroadcast, bool forwardInput, bool autoInsertPlayer);
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void closeChannel();
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void addClient(GUS::TClientId clientId);
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void removeClient(GUS::TClientId clientId);
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void broadcastMessage(const ucstring& speakerName, const ucstring& txt);
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void broadcastMessage(const std::string& speakerNameUtf8, const std::string& txtUtf8);
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void sendMessage(GUS::TClientId clientId, const ucstring& speakerName,const ucstring& txt);
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void sendMessage(GUS::TClientId clientId, const std::string& speakerNameUtf8, const std::string& txtUtf8);
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void setChatCallback(IChatCallback *callback);
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const NLMISC::CSString& getChannelName() const;
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const NLMISC::CSString& getChannelTitle() const;
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void setChannelTitle(const NLMISC::CSString& title);
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private:
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IChatCallback* _ChatCallback;
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NLMISC::CSString _ChannelName;
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bool _ChannelOpen;
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TChanID _ChannelID;
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NLMISC::CSString _ChannelTitle;
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uint32 _HistorySize;
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bool _NoBroadcast;
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bool _ForwardInput;
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bool _AutoInsertPlayer;
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struct TClientValidation
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{
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GUS::TClientId ClientId;
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TGameCycle EntryDate;
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};
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// List of client waiting 'validation' in the chat
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list<TClientValidation> _ClientToValidate;
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NLMISC_COMMAND_FRIEND(chatDisplayChannel);
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NLMISC_COMMAND_FRIEND(chatPlayerInput);
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};
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//-----------------------------------------------------------------------------
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// class CChatManagerImplementation
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//-----------------------------------------------------------------------------
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class CChatManagerImplementation
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: public CChatManager,
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public CGusMirror::IMirrorModuleCallback,
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public CClientManager::IConnectionHandler,
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public IServiceSingleton
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{
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private:
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// prohibit instantiation with private ctor
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CChatManagerImplementation();
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//-----------------------------------------------------------------------------
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// specialisation of CGusMirror::IMirrorModuleCallback
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void mirrorIsReady(CGusMirror *mirrorModule) {};
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void serviceMirrorUp(CGusMirror *mirrorModule, const std::string &serviceName, NLNET::TServiceId serviceId);
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void serviceMirrorDown(CGusMirror *mirrorModule, const std::string &serviceName, NLNET::TServiceId serviceId) {};
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void mirrorTickUpdate(CGusMirror *mirrorModule);
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void entityAdded(CGusMirror *mirrorModule, CMirroredDataSet *dataSet, const TDataSetRow &entityIndex) {};
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void entityRemoved(CGusMirror *mirrorModule, CMirroredDataSet *dataSet, const TDataSetRow &entityIndex, const NLMISC::CEntityId *entityId) {};
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void propertyChanged(CGusMirror *mirrorModule, CMirroredDataSet *dataSet, const TDataSetRow &entityIndex, TPropertyIndex propIndex) {};
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//-----------------------------------------------------------------------------
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// specialisation of CClientManager::IConnectionHandler
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void connect(TClientId);
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void disconnect(TClientId);
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//-----------------------------------------------------------------------------
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// specialisation of IServiceSingleton
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void init();
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public:
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//-----------------------------------------------------------------------------
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// specialisation of CChatManager
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TChatChannelPtr createChatChannel(const NLMISC::CSString &channelName);
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void removeChannel(CChatChannel *channel);
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TChatChannelPtr getChatChannel(const NLMISC::CSString& channelName);
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bool setChatChannelTitle(CChatChannel *channel,const NLMISC::CSString& channelTitle);
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//-----------------------------------------------------------------------------
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// propriatory public interface
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// get singleton instance
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static CChatManagerImplementation* getInstance();
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uint32 generateChannelNumber();
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static void cbDynChatForward( CMessage& msgin, const string &serviceName, NLNET::TServiceId serviceId );
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private:
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//-----------------------------------------------------------------------------
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// private data
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typedef map<CSString, CSmartPtr<CChatChannelImplementation> > TChannels;
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TChannels _Channels;
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/// Channel numbering (incremented for each channel created)
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uint32 _CurrentChannelNumber;
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//-----------------------------------------------------------------------------
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// friendship for associated NLMISC_COMMANDs
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NLMISC_COMMAND_FRIEND(chatCreateChannel);
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NLMISC_COMMAND_FRIEND(chatRemoveChannel);
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NLMISC_COMMAND_FRIEND(chatSendMessage);
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NLMISC_COMMAND_FRIEND(chatDisplayChannel);
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NLMISC_COMMAND_FRIEND(chatPlayerInput);
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};
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//-----------------------------------------------------------------------------
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// NeL service callbacks
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//-----------------------------------------------------------------------------
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TUnifiedCallbackItem ChatCbArray[]=
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{
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{ "DYN_CHAT:FORWARD", CChatManagerImplementation::cbDynChatForward},
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};
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//-----------------------------------------------------------------------------
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// methods CChatManagerImplementation
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//-----------------------------------------------------------------------------
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CChatManagerImplementation::CChatManagerImplementation()
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: _CurrentChannelNumber(0)
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{
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}
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void CChatManagerImplementation::serviceMirrorUp(CGusMirror *mirrorModule, const std::string &serviceName, NLNET::TServiceId serviceId)
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{
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if (serviceName == "EGS")
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{
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// open all channel on the EGS server
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TChannels::iterator it(_Channels.begin()), last(_Channels.end());
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for(; it != last; ++it)
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{
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CChatChannelImplementation *cci = it->second;
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cci->openChannel(cci->_ChannelTitle, cci->_HistorySize, cci->_NoBroadcast, cci->_ForwardInput, cci->_AutoInsertPlayer);
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}
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}
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}
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void CChatManagerImplementation::mirrorTickUpdate(CGusMirror *mirrorModule)
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{
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// for each channel, update waiting clients
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TGameCycle now = CTickEventHandler::getGameCycle();
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TChannels::iterator it(_Channels.begin()), last(_Channels.end());
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for (; it != last; ++it)
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{
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CChatChannelImplementation *cci = it->second;
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while( !cci->_ClientToValidate.empty()
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&& (cci->_ClientToValidate.front().EntryDate < (now - 50)))
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{
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if (cci->_ChatCallback != NULL)
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cci->_ChatCallback->clientReadyInChannel(cci, cci->_ClientToValidate.front().ClientId);
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cci->_ClientToValidate.pop_front();
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}
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}
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}
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void CChatManagerImplementation::connect(TClientId client)
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{
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// For now, we consider connecting all client in all chat channel
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TChannels::iterator it(_Channels.begin()), last(_Channels.end());
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for (; it != last; ++it)
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{
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CChatChannelImplementation *cci = it->second;
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if (cci->_AutoInsertPlayer ||
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(cci->_ChatCallback != NULL && cci->_ChatCallback->isClientAllowedInChatChannel(client, cci)))
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{
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cci->addClient(client);
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// // add the client into the chat
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// TChanID chan = cci->_ChannelID;
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// bool writeRight = true;
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//
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// CMessage msgout("DYN_CHAT:ADD_SESSION");
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// msgout.serial(chan);
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// msgout.serial(client);
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// msgout.serial(writeRight);
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//
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// sendMessageViaMirror( "EGS", msgout);
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//
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// CChatChannelImplementation::TClientValidation cv;
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// cv.ClientId = client;
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// cv.EntryDate = CTickEventHandler::getGameCycle();
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//
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// cci->_ClientToValidate.push_back(cv);
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}
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}
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}
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void CChatManagerImplementation::disconnect(TClientId)
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{
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// Nothing special to do
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}
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void CChatManagerImplementation::init()
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{
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NLNET::CUnifiedNetwork::getInstance()->addCallbackArray(ChatCbArray, sizeof(ChatCbArray) / sizeof(TUnifiedCallbackItem));
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// Register a callback in client manager
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CClientManager::getInstance()->setConnectionCallback(this);
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// Register a callback in the gus mirror
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CGusMirror::getInstance()->registerModuleCallback(this);
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}
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CChatManagerImplementation* CChatManagerImplementation::getInstance()
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{
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static CChatManagerImplementation* ptr=NULL;
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if (ptr==NULL)
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ptr= new CChatManagerImplementation;
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return ptr;
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}
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TChatChannelPtr CChatManagerImplementation::createChatChannel(const NLMISC::CSString &channelName)
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{
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if (_Channels.find(channelName) != _Channels.end())
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{
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nlwarning("A channel with name '%s' already exist, creation failed", channelName.c_str());
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return NULL;
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}
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CChatChannelImplementation *cc = new CChatChannelImplementation(channelName);
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_Channels[channelName] = cc;
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return cc;
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}
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void CChatManagerImplementation::removeChannel(CChatChannel *channel)
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{
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TChannels::iterator it(_Channels.begin()), last(_Channels.end());
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for (; it != last; ++it)
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{
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if (it->second == (CChatChannelImplementation*)channel)
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{
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_Channels.erase(it);
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break;
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}
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}
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}
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TChatChannelPtr CChatManagerImplementation::getChatChannel(const NLMISC::CSString& channelName)
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{
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if (_Channels.find(channelName) == _Channels.end())
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{
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nlwarning("Chat Channel '%s' is unknown", channelName.c_str());
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return TChatChannelPtr();
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}
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return &*_Channels[channelName];
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}
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bool CChatManagerImplementation::setChatChannelTitle(CChatChannel *channel,const NLMISC::CSString& channelTitle)
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{
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bool ok= true;
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CSString title= channelTitle;
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TChannels::iterator it(_Channels.begin()), last(_Channels.end());
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for (; it != last; ++it)
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{
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if (it->second!=NULL && it->second!= (CChatChannelImplementation*)channel &&
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(it->second->getChannelTitle()==title || it->second->getChannelName()==title) )
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{
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// the channel title is already assigned to another channel
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ok= false;
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title= channel->getChannelName();
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break;
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}
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}
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channel->setChannelTitle(title);
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return ok;
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}
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uint32 CChatManagerImplementation::generateChannelNumber()
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{
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return _CurrentChannelNumber++;
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}
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void CChatManagerImplementation::cbDynChatForward( CMessage& msgin, const string &serviceName, NLNET::TServiceId serviceId )
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{
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CChatManagerImplementation *cmi = CChatManagerImplementation::getInstance();
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// serial the player inputs
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TPlayerInputForward pif;
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msgin.serial(pif);
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CEntityId eid = CGusMirror::getInstance()->getDataSet("fe_temp")->getEntityId(pif.Sender);
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nldebug("Receiving input '%s' from player %s %s",
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pif.Content.toString().c_str(),
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eid.toString().c_str(),
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pif.Sender.toString().c_str());
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// find the channel to callback the creator
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TChannels::iterator it(cmi->_Channels.begin()), last(cmi->_Channels.end());
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for (; it != last; ++it)
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{
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CChatChannelImplementation *cc = it->second;
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if (cc->_ChannelID == pif.ChanID)
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{
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nldebug("Forwarding player %s input into channel '%s'",
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eid.toString().c_str(),
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cc->_ChannelName.c_str());
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// ok, we find it !
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if (cc->_ChatCallback != NULL)
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{
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cc->_ChatCallback->receiveMessage(pif.Sender, pif.Content);
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break;
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// methods CChatManager
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//-----------------------------------------------------------------------------
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CChatManager* CChatManager::getInstance()
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{
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return CChatManagerImplementation::getInstance();
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}
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//-----------------------------------------------------------------------------
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// methods CChatChannelImplementation
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//-----------------------------------------------------------------------------
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CChatChannelImplementation::CChatChannelImplementation(const CSString &channelName)
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:_ChannelOpen(false),
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_ChannelName(channelName)
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{
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}
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void CChatChannelImplementation::openChannel(const NLMISC::CSString& channelTitle, uint32 historySize, bool noBroadcast, bool forwardInput, bool autoInsertPlayer)
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{
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if (_ChannelOpen)
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return;
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// create the channel id
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uint32 number = CChatManagerImplementation::getInstance()->generateChannelNumber();
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_ChannelID = CEntityId(RYZOMID::dynChatGroup, uint64(number));
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_ChannelTitle = channelTitle;
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_HistorySize = historySize;
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_NoBroadcast = noBroadcast;
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_ForwardInput = forwardInput;
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_AutoInsertPlayer = autoInsertPlayer;
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CMessage msgout("DYN_CHAT:ADD_SERVICE_CHAN");
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msgout.serial(_ChannelID);
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msgout.serial(_ChannelTitle);
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msgout.serial(_NoBroadcast);
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msgout.serial(_ForwardInput);
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sendMessageViaMirror( "EGS", msgout);
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if (_HistorySize != 0)
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{
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CMessage msgout("DYN_CHAT:SET_CHAN_HISTORY");
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msgout.serial(_ChannelID);
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msgout.serial(_HistorySize);
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sendMessageViaMirror("EGS", msgout);
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}
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_ChannelOpen = true;
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// put all existing client into this new channel
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CMirroredDataSet *ds = CGusMirror::getInstance()->getDataSet("fe_temp");
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TEntityIdToEntityIndexMap::const_iterator it(ds->entityBegin()), last(ds->entityEnd());
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for (; it != last; ++it)
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{
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if (it->first.getType() == RYZOMID::player)
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{
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TDataSetRow clientID = ds->getDataSetRow(it->first);
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if (_AutoInsertPlayer
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|| (_ChatCallback && _ChatCallback->isClientAllowedInChatChannel(clientID, this)))
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{
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addClient(clientID);
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// // We have a player here, open a session
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//
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// TChanID chan = _ChannelID;
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// bool writeRight = true;
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//
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// CMessage msgout("DYN_CHAT:ADD_SESSION");
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// msgout.serial(chan);
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// msgout.serial(clientID);
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// msgout.serial(writeRight);
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//
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// sendMessageViaMirror( "EGS", msgout);
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//
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// TClientValidation cv;
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// cv.ClientId = clientID;
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// cv.EntryDate = CTickEventHandler::getGameCycle();
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//
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// _ClientToValidate.push_back(cv);
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}
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}
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}
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}
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void CChatChannelImplementation::closeChannel()
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{
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if (!_ChannelOpen)
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return;
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CMessage msgout("DYN_CHAT:REMOVE_SERVICE_CHAN");
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msgout.serial(_ChannelID);
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sendMessageViaMirror( "EGS", msgout);
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_ChannelOpen = false;
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}
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void CChatChannelImplementation::addClient(GUS::TClientId clientId)
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{
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TChanID chan = _ChannelID;
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bool writeRight = true;
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CMessage msgout("DYN_CHAT:ADD_SESSION");
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msgout.serial(chan);
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msgout.serial(clientId);
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msgout.serial(writeRight);
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sendMessageViaMirror( "EGS", msgout);
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TClientValidation cv;
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cv.ClientId = clientId;
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cv.EntryDate = CTickEventHandler::getGameCycle();
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_ClientToValidate.push_back(cv);
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}
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void CChatChannelImplementation::removeClient(GUS::TClientId clientId)
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{
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TChanID chan = _ChannelID;
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CMessage msgout("DYN_CHAT:REMOVE_SESSION");
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msgout.serial(chan);
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msgout.serial(clientId);
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sendMessageViaMirror( "EGS", msgout);
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}
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void CChatChannelImplementation::broadcastMessage(const ucstring& speakerName, const ucstring& txt)
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{
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nldebug("Channel %s : broadcasting \"'%s' says '%s'\"",
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_ChannelTitle.c_str(),
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speakerName.toString().c_str(),
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txt.toString().c_str());
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CMessage msgout("DYN_CHAT:SERVICE_CHAT");
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msgout.serial(_ChannelID);
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msgout.serial(const_cast<ucstring&>(speakerName));
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msgout.serial(const_cast<ucstring&>(txt));
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sendMessageViaMirror( "IOS", msgout);
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}
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void CChatChannelImplementation::broadcastMessage(const std::string& speakerNameUtf8, const std::string& txtUtf8)
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{
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ucstring speakerName, txt;
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speakerName.fromUtf8(speakerNameUtf8);
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txt.fromUtf8(txtUtf8);
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broadcastMessage(speakerName, txt);
|
|
}
|
|
|
|
void CChatChannelImplementation::sendMessage(GUS::TClientId clientId, const ucstring& speakerName,const ucstring& txt)
|
|
{
|
|
CEntityId eid = CGusMirror::getInstance()->getDataSet("fe_temp")->getEntityId(clientId);
|
|
nldebug("Channel %s : sending \"'%s' says '%s'\" to client %s",
|
|
_ChannelTitle.c_str(),
|
|
speakerName.toString().c_str(),
|
|
txt.toString().c_str(),
|
|
eid.toString().c_str());
|
|
|
|
CMessage msgout("DYN_CHAT:SERVICE_TELL");
|
|
msgout.serial(_ChannelID);
|
|
msgout.serial(const_cast<ucstring&>(speakerName));
|
|
msgout.serial(clientId);
|
|
msgout.serial(const_cast<ucstring&>(txt));
|
|
|
|
sendMessageViaMirror( "IOS", msgout);
|
|
}
|
|
|
|
void CChatChannelImplementation::sendMessage(GUS::TClientId clientId, const std::string& speakerNameUtf8, const std::string& txtUtf8)
|
|
{
|
|
ucstring speakerName, txt;
|
|
speakerName.fromUtf8(speakerNameUtf8);
|
|
txt.fromUtf8(txtUtf8);
|
|
|
|
sendMessage(clientId, speakerName, txt);
|
|
}
|
|
|
|
void CChatChannelImplementation::setChatCallback(IChatCallback* callback)
|
|
{
|
|
_ChatCallback = callback;
|
|
}
|
|
|
|
const NLMISC::CSString& CChatChannelImplementation::getChannelName() const
|
|
{
|
|
return _ChannelName;
|
|
}
|
|
|
|
const NLMISC::CSString& CChatChannelImplementation::getChannelTitle() const
|
|
{
|
|
return _ChannelTitle;
|
|
}
|
|
|
|
void CChatChannelImplementation::setChannelTitle(const NLMISC::CSString& title)
|
|
{
|
|
_ChannelTitle= title;
|
|
CIOSMsgSetPhrase(_ChannelName,_ChannelTitle).send();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CChat instantiator
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class CChatManagerImplementationInstantiator
|
|
{
|
|
public:
|
|
CChatManagerImplementationInstantiator()
|
|
{
|
|
CChatManagerImplementation::getInstance();
|
|
}
|
|
};
|
|
static CChatManagerImplementationInstantiator ChatManagerInstantiator;
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// NLMISC_COMMAND commands
|
|
//-----------------------------------------------------------------------------
|
|
|
|
NLMISC_COMMAND(chatCreateChannel, "create a new chat channel", "<channelName> <channelTitle>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
CChatManagerImplementation *cmi = CChatManagerImplementation::getInstance();
|
|
|
|
TChatChannelPtr channel = cmi->createChatChannel(args[0]);
|
|
|
|
if (channel != NULL)
|
|
{
|
|
channel->openChannel(args[1], 0, true, true, true);
|
|
}
|
|
else
|
|
{
|
|
nlwarning("Failed to create channel '%s'", args[1].c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(chatRemoveChannel, "remove an existing chat channel", "<channelName>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
CChatManagerImplementation *cmi = CChatManagerImplementation::getInstance();
|
|
|
|
TChatChannelPtr channel = cmi->getChatChannel(args[0]);
|
|
|
|
if (channel == NULL)
|
|
{
|
|
nlwarning ("The channel '%s' is unknow", args[0].c_str());
|
|
}
|
|
else
|
|
{
|
|
channel->closeChannel();
|
|
cmi->removeChannel(channel);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(chatSendMessage, "send a chat message in a channel", "<channelName> <senderName> <text>")
|
|
{
|
|
if (args.size() < 3)
|
|
return false;
|
|
|
|
CChatManagerImplementation *cmi = CChatManagerImplementation::getInstance();
|
|
|
|
TChatChannelPtr channel = cmi->getChatChannel(args[0]);
|
|
if (channel == NULL)
|
|
{
|
|
nlwarning ("The channel '%s' is unknow", args[0].c_str());
|
|
}
|
|
else
|
|
{
|
|
ucstring text;
|
|
for (uint i=2; i<args.size(); ++i)
|
|
text += args[i] + " ";
|
|
channel->broadcastMessage(args[1], text);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(chatDisplayChannel, "list all the chat channel and their states", "")
|
|
{
|
|
if (!args.empty())
|
|
return false;
|
|
|
|
CChatManagerImplementation *cmi = CChatManagerImplementation::getInstance();
|
|
|
|
log.displayNL("Listing %u chat channel :", cmi->_Channels.size());
|
|
CChatManagerImplementation::TChannels::iterator it(cmi->_Channels.begin()), last(cmi->_Channels.end());
|
|
for (;it != last; ++it)
|
|
{
|
|
CChatChannelImplementation *cmi = it->second;
|
|
|
|
log.displayNL(" Name '%s', Title '%s', ChanId %s, State '%s'",
|
|
cmi->_ChannelName.c_str(),
|
|
cmi->_ChannelTitle.c_str(),
|
|
cmi->_ChannelID.toString().c_str(),
|
|
cmi->_ChannelOpen ? "OPEN" : "CLOSED");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(chatPlayerInput, "simulate a player input in a channel", "<player_eid> <channelName> <message>+")
|
|
{
|
|
if (args.size() < 3)
|
|
return false;
|
|
|
|
CEntityId eid(args[0]);
|
|
TDataSetRow index = CGusMirror::getInstance()->getDataSet("fe_temp")->getDataSetRow(eid);
|
|
if (index == INVALID_DATASET_ROW)
|
|
{
|
|
log.displayNL("Unknow player '%s'", eid.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
// Retreive the channel
|
|
TChatChannelPtr channel = CChatManager::getInstance()->getChatChannel(args[1]);
|
|
if (channel == NULL)
|
|
{
|
|
log.displayNL("Unknown channel '%s'", args[1].c_str());
|
|
return true;
|
|
}
|
|
CChatChannelImplementation *cmi = static_cast<CChatChannelImplementation*>(static_cast<CChatChannel*>(channel));
|
|
|
|
// concatenate the message
|
|
ucstring txt;
|
|
for (uint i=2; i<args.size(); ++i)
|
|
{
|
|
txt += args[i];
|
|
if (i < args.size() -1)
|
|
txt += " ";
|
|
}
|
|
|
|
TPlayerInputForward pif;
|
|
pif.ChanID = cmi->_ChannelID;
|
|
pif.Content = txt;
|
|
pif.Sender = index;
|
|
|
|
CMessage msg("DYN_CHAT:FORWARD");
|
|
msg.serial(pif);
|
|
msg.invert();
|
|
|
|
CChatManagerImplementation::getInstance()->cbDynChatForward(msg, IService::getInstance()->getServiceAliasName(), IService::getInstance()->getServiceId());
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// methods CChatBroadcastDisplayer
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CChatBroadcastDisplayer::CChatBroadcastDisplayer(CChatChannel* channel): IDisplayer("gusChatBroadcast")
|
|
{
|
|
_Channel= channel;
|
|
}
|
|
|
|
void CChatBroadcastDisplayer::doDisplay(const NLMISC::CLog::TDisplayInfo& args,const char *message)
|
|
{
|
|
_Channel->broadcastMessage("*",message);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// methods CChatDisplayer
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CChatDisplayer::CChatDisplayer(CChatChannel* channel,TClientId clientId): IDisplayer("gusChat")
|
|
{
|
|
_Channel= channel;
|
|
_ClientId= clientId;
|
|
}
|
|
|
|
void CChatDisplayer::doDisplay(const NLMISC::CLog::TDisplayInfo& args,const char *message)
|
|
{
|
|
_Channel->sendMessage(_ClientId,"*",message);
|
|
}
|
|
}
|
|
//-----------------------------------------------------------------------------
|