khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bcfrea04.sbrick
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

42 lines
1.6 KiB
XML

<?xml version="1.0"?>
<FORM Revision="$Revision: 1.17 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<ATOM Name="FamilyId" Value="BCFREA"/>
<ATOM Name="IndexInFamily" Value="10"/>
<ATOM Name="SPCost" Value="30"/>
<ATOM Name="LearnRequiresOneOfSkills" Value="SC 20"/>
<ATOM Name="Action Nature" Value="CRAFT"/>
<ATOM Name="Skill" Value="SCR1PEM"/>
<ATOM Name="LearnRequiresBricks" Value="bcpa02.sbrick"/>
<ATOM Name="CivRestriction" Value="fyros"/>
</STRUCT>
<STRUCT Name="Client">
<ATOM Name="Icon" Value="RW_pistol.tga"/>
<ATOM Name="IconBack" Value="BK_fyros_brick.tga"/>
<ATOM Name="IconOver" Value="FP_over.tga"/>
<ATOM Name="IconOver2"/>
</STRUCT>
<STRUCT Name="faber">
<ATOM Name="Tool type" Value="RangeWeaponTool"/>
<STRUCT Name="Create">
<ATOM Name="Crafted Item" Value="icfr1p.sitem"/>
<ATOM Name="Nb built items" Value="1"/>
<ATOM Name="MP 1" Value="Raw Material for Barrel"/>
<ATOM Name="Quantity 1" Value="1"/>
<ATOM Name="MP 2" Value="Raw Material for Trigger"/>
<ATOM Name="Quantity 2" Value="1"/>
<ATOM Name="MP 3" Value="Raw Material for Firing pin"/>
<ATOM Name="Quantity 3" Value="1"/>
<ATOM Name="MP 4" Value="Raw Material for Shaft"/>
<ATOM Name="Quantity 4" Value="1"/>
<ATOM Name="MP 5"/>
<ATOM Name="Quantity 5" Value="0"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
</FORM>