73 lines
2.7 KiB
C++
73 lines
2.7 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_ATTACK_ID_H
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#define CL_ATTACK_ID_H
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#include "game_share/magic_fx.h"
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#include "game_share/range_weapon_type.h"
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/** Identifier of an attack (magic, range, melle, or creature)
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* This helps doing the links between attack behaviour and its graphical representation
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*
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*
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* \author Nicolas Vizerie
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* \author Nevrax France
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* \date 2004
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*/
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class CAttackIDSheet
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{
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public:
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enum TType { Melee = 0, Range, Magic, Creature, DamageShield, Unknown };
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//
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class CSpellInfo
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{
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public:
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MAGICFX::TSpellMode Mode;
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MAGICFX::TMagicFx ID;
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public:
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void build(const NLGEORGES::UFormElm &item, const std::string &prefix);
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void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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};
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public:
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TType Type;
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union
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{
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CSpellInfo SpellInfo; // valid if type == Magic
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RANGE_WEAPON_TYPE::TRangeWeaponType RangeWeaponType; // valid if type == Range
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uint32 CreatureAttackIndex; // valid if type == Creature. Currently, maybe 0 or 1 2 attack per creature)
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uint32 DamageShieldType; // valid if type == DamageShield
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};
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public:
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virtual void build(const NLGEORGES::UFormElm &item, const std::string &prefix);
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virtual void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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};
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// compares spell infos
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bool operator == (const CAttackIDSheet::CSpellInfo &lhs, const CAttackIDSheet::CSpellInfo &rhs);
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inline bool operator != (const CAttackIDSheet::CSpellInfo &lhs, const CAttackIDSheet::CSpellInfo &rhs) { return !(lhs == rhs); }
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// build an ordering between attack ids
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bool operator < (const CAttackIDSheet::CSpellInfo &lhs, const CAttackIDSheet::CSpellInfo &rhs);
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// compares 2 attack ids
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bool operator == (const CAttackIDSheet &lhs, const CAttackIDSheet &rhs);
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inline bool operator != (const CAttackIDSheet &lhs, const CAttackIDSheet &rhs) { return !(lhs == rhs); }
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// build an ordering between attack ids
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bool operator < (const CAttackIDSheet &lhs, const CAttackIDSheet &rhs);
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#endif
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