khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_static_string_params.typ
2010-05-06 02:08:41 +02:00

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<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="None" Revision="$Revision: 1.2 $" State="modified">
<DEFINITION Label="None" Value="None"/>
<DEFINITION Label="Acting entity name" Value="ActingEntity"/>
<DEFINITION Label="Target entity name" Value="TargetEntity"/>
<DEFINITION Label="Used item name" Value="ItemName"/>
<DEFINITION Label="Used ammo name" Value="AmmoName"/>
<DEFINITION Label="Hit amor piece name" Value="HitArmorName"/>
<DEFINITION Label="Hit Slot Name" Value="HitSlotName"/>
<DEFINITION Label="Sentence skill" Value="SentenceSkill"/>
<DEFINITION Label="Sentence specialization" Value="SentenceSpecialization"/>
<LOG>Mon Jan 20 15:55:54 2003 (fleury) Type Default = None
Mon Jan 20 15:55:54 2003 (fleury) Type Predef =
Mon Jan 20 15:55:54 2003 (fleury) Type Type = String
Mon Jan 20 15:55:54 2003 (fleury) Type UI = NonEditableCombo
Tue Apr 08 12:10:15 2003 (fleury) Type Predef =
Tue Apr 08 12:24:12 2003 (fleury) Type Predef =
Tue Apr 08 14:19:28 2003 (fleury) Type Predef = </LOG>
</TYPE>