65 lines
No EOL
1.9 KiB
C++
65 lines
No EOL
1.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_ENTITY_DISPLAY_INFO_H
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#define RY_ENTITY_DISPLAY_INFO_H
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#include "../../../../common/src/game_share/ryzom_entity_id.h"
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#include "nel/misc/rgba.h"
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// Icon for an entity, may be NULL icon is X is -1 or Y is -1
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class CEntityIcon
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{
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public:
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CEntityIcon(sint x = -1, sint y = -1) : X(x), Y(y) {}
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sint X; // unit is ENTITY_ICON_SIZE pixels
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sint Y;
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};
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// various display mode for entities
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enum TEntityDisplayMode
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{
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EntityType = 0,
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EntityAlive,
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EntityHitPoints,
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EntityMode,
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EntityDisplayModeCount
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};
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class CEntityDisplayInfo
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{
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public:
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uint Value;
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const char *Name;
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CEntityIcon Icon;
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NLMISC::CRGBA Color;
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bool Visible;
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CEntityDisplayInfo() {}
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CEntityDisplayInfo(uint value, const char *name, NLMISC::CRGBA color, sint iconX = -1, sint iconY = -1)
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: Value(value), Name(name), Color(color), Visible(true), Icon(iconX, iconY) {}
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};
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typedef std::vector<CEntityDisplayInfo> TEntityDisplayInfoVect;
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const std::string ENTITY_ICONS_BITMAP = "entity_icons.tga";
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const uint ENTITY_ICON_SIZE = 24;
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#endif |