62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef R2_NPC_EDITOR_H
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#define R2_NPC_EDITOR_H
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// Misc
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#include "nel/misc/singleton.h"
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namespace NLGUI
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{
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class CGroupContainer;
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}
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class CEntityCL;
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namespace R2
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{
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class CDisplayerVisualEntity;
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class CNPCEditor : public NLMISC::CSingleton<CNPCEditor>
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{
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public:
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//NLMISC_DECLARE_CLASS(R2::CNPCEditor);
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// ctor
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CNPCEditor();
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// dtor
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~CNPCEditor();
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virtual void updateNPCView(uint slot);
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private:
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private:
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CDisplayerVisualEntity * _DisplayerVE;
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NLGUI::CGroupContainer * _NPCWindow;
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};
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} // R2
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#endif
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