59 lines
1.1 KiB
INI
59 lines
1.1 KiB
INI
//
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// Rbank settings
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//
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ZonePath = "../zone/zone_welded/";
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BanksPath = "../smallbank/smallbank/";
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Bank = "rbank_bank_name";
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ZoneExt = ".zonew";
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IGBoxes = "bbox/temp.bbox";
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LevelDesignWorldPath = "l:/leveldesign/World";
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IgLandPath = "../ig/ig_land";
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IgVillagePath = "../ig/ig_other";
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TessellationPath = "tesselation/";
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TessellateLevel = 1;
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WaterThreshold = 1.0;
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OutputRootPath = "";
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SmoothDirectory = "smooth/";
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RawDirectory = "raw/";
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ReduceSurfaces = rbank_reduce_surfaces;
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SmoothBorders = rbank_smooth_borders;
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ComputeElevation = rbank_compute_elevation;
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ComputeLevels = rbank_compute_levels;
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LinkElements = rbank_link_elements;
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CutEdges = rbank_cut_edges;
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UseZoneSquare = rbank_use_zone_square;
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// The whole landscape
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ZoneUL = "rbank_zone_ul";
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ZoneDR = "rbank_zone_dr";
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PreprocessDirectory = "preproc/";
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// the global retriever processing settings
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GlobalRetriever = "temp.gr";
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RetrieverBank = "temp.rbank";
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GlobalUL = "rbank_zone_ul";
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GlobalDR = "rbank_zone_dr";
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// which kind of stuff to do...
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TessellateZones = 0;
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MoulineZones = 0;
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ProcessRetrievers = 0;
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ProcessGlobal = 0;
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//
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Zones = {
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