khanat-opennel-code/code/ryzom/client/src/client_sheets/pact_sheet.cpp
2010-05-06 02:08:41 +02:00

95 lines
2.8 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
// Application
#include "pact_sheet.h"
// Georges
#include "nel/georges/u_form_elm.h"
using namespace NLGEORGES;
//=================================================================================
void CPactSheet::build(const NLGEORGES::UFormElm &root)
{
Type = PACT;
const UFormElm *arrayDeathImpact = NULL;
if( root.getNodeByName( &arrayDeathImpact, "death_impact" ) )
{
if( arrayDeathImpact )
{
uint size;
nlverify( arrayDeathImpact->getArraySize(size) );
PactLose.resize( size );
const UFormElm *node;
// variable is used for calculate pact effect in differential between pacts type
sint16 LoseHitPoints = 0;
sint16 LoseStamina = 0;
sint16 LoseSap = 0;
sint16 LoseSkills = 0;
sint16 value;
for( uint i = 0; i < size; ++i )
{
node = NULL;
arrayDeathImpact->getArrayNode( &node, i );
if( node )
{
node->getValueByName( value, "HitPoints" );
value = 0 - value - LoseHitPoints;
LoseHitPoints += value;
PactLose[ i ].LoseHitPointsLevel = value;
node->getValueByName( value, "Stamina" );
value = 0 - value - LoseStamina;
LoseStamina += value;
PactLose[ i ].LoseStaminaLevel = value;
node->getValueByName( value, "Sap" );
value = 0 - value - LoseSap;
LoseSap += value;
PactLose[ i ].LoseSapLevel = value;
node->getValueByName( value, "Skills" );
value = 0 - value - LoseSkills;
LoseSkills += value;
PactLose[ i ].LoseSkillsLevel = value;
node->getValueByName( PactLose[ i ].Duration, "Duration" );
node->getValueByName( PactLose[ i ].Name, "Name" );
}
}
}
// get bitmap for icone display
root.getValueByName(Icon, "icon");
root.getValueByName(IconBackground, "icon_background");
}
}
//=================================================================================
void CPactSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
{
f.serialCont(PactLose);
f.serial(Icon);
f.serial(IconBackground);
}