4e33e5cf2f
--HG-- branch : multipass-stereo
88 lines
1.9 KiB
C++
88 lines
1.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef CL_MAIN_LOOP_H
|
|
#define CL_MAIN_LOOP_H
|
|
|
|
#include "nel/misc/types_nl.h"
|
|
|
|
class CChatWindow;
|
|
|
|
const uint NUM_MISSION_OPTIONS = 8;
|
|
|
|
// Main loop of the application (displayer, input, ...).
|
|
bool mainLoop();
|
|
|
|
// render all
|
|
void doRenderScene(bool wantTraversals, bool keepTraversals);
|
|
void renderScene(bool forceFullDetail, bool bloom);
|
|
void setDefaultChatWindow(CChatWindow *defaultChatWindow);
|
|
|
|
// Commit sky scene camera for rendering
|
|
void commitCamera();
|
|
|
|
void updateDayNightCycleHour();
|
|
|
|
|
|
enum TScreenshotRequest
|
|
{
|
|
ScreenshotRequestNone = 0,
|
|
ScreenshotRequestTGA,
|
|
ScreenshotRequestJPG,
|
|
ScreenshotRequestPNG
|
|
};
|
|
|
|
extern TScreenshotRequest ScreenshotRequest;
|
|
extern bool ShowInterface; // Do the Chat OSD have to be displayed.
|
|
|
|
|
|
void destroyLoadingBitmap ();
|
|
void drawLoadingBitmap (float progress);
|
|
void displayDebugUIUnderMouse();
|
|
|
|
// in-game helper : pop messages to signal that the patch isn't completed yet
|
|
void inGamePatchUncompleteWarning();
|
|
|
|
|
|
// active/desactive bloom config interface
|
|
void initBloomConfigUI();
|
|
|
|
#endif // CL_MAIN_LOOP_H
|
|
|
|
/* End of main_loop.h */
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|