khanat-opennel-code/code/ryzom/tools/phrase_generator/skill_tree.h
Laszlo Kis-Adam 0876456a22 Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #93)
Further GUI Editor improvements
2014-10-13 20:17:57 +02:00

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2.7 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef SKILL_TREE_H
#define SKILL_TREE_H
// Misc
#include "nel/misc/types_nl.h"
#include "nel/misc/stream.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/sheet_id.h"
// Georges
#include "nel/georges/u_form.h"
#include "nel/georges/u_form_elm.h"
//#include "nel/georges/u_form_dfn.h"
//#include "nel/georges/u_form_loader.h"
//#include "nel/georges/u_type.h"
#include "game_share/skills.h"
#include <vector>
#include <string>
/**
* CStaticSkillsTree
*
* \author Alain Saffray
* \author Nevrax France
* \date 2002
*/
class CStaticSkillsTree
{
public :
struct SSkillData
{
SKILLS::ESkills Skill;
std::string SkillCode;
uint16 MaxSkillValue;
uint16 StageType;
SKILLS::ESkills ParentSkill;
std::vector<SKILLS::ESkills> ChildSkills;
void serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
{
f.serialEnum( Skill );
f.serial( SkillCode );
f.serial( MaxSkillValue );
f.serial( StageType );
f.serialEnum( ParentSkill );
if( f.isReading() )
{
uint16 size;
f.serial( size );
ChildSkills.resize( size );
for( uint i = 0; i < size; ++i )
{
f.serialEnum( ChildSkills[ i ] );
}
}
else
{
uint16 size = ChildSkills.size();
f.serial( size );
for( std::vector<SKILLS::ESkills>::iterator it = ChildSkills.begin(); it != ChildSkills.end(); ++it )
{
f.serialEnum( (*it) );
}
}
}
};
/// read sheet
virtual void readGeorges( const NLMISC::CSmartPtr<NLGEORGES::UForm> &form, const NLMISC::CSheetId &sheetId );
// return the version of this class, increments this value when the content of this class changed
static uint getVersion () { return 1 + ( SKILLS::NUM_SKILLS << 16 ); }
/// serialize
void serial(class NLMISC::IStream &f) throw(NLMISC::EStream) { f.serialCont( SkillsTree ); }
/// destructor
virtual ~CStaticSkillsTree() {}
/// called when the sheet is removed
void removed() {}
std::vector< SSkillData > SkillsTree;
};
#endif // SKILL_TREE_H
/* End of skill_tree.h */