khanat-opennel-code/code/ryzom/server/src/entities_game_service
2010-07-14 20:40:24 +02:00
..
backward_compatibility Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
building_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
character_structure Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
creature_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_sheets Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_structure Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
game_item_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
mission_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
modules Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
outpost_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
pd_scripts Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
phrase_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
player_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
progression Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
pvp_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
shop_type Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stables Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
team_manager Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weather Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
admin.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
admin.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ai_pet_interface.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ai_pet_interface.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
area_geometry.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
area_geometry.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_data_instance_container.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_data_instance_container.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_group.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_group.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_struct_banks.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
cdb_struct_banks.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
chat_groups_ids.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
client_messages.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
client_messages.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
CMakeLists.txt Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
common_pd.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
common_pd.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
common_pd_inline.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
common_shard_callbacks.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
common_shard_callbacks.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
database_guild.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
database_guild.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
database_outpost.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
database_outpost.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
database_plr.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
database_plr.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
death_penalties.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
death_penalties.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
deposit.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
deposit.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
deposit_raw_material.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
dyn_chat_egs.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
dyn_chat_egs.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_dynamic_sheet_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_dynamic_sheet_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_globals.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_globals.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_log_filter.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_mirror.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_mirror.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_pd.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_pd.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_pd_inline.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_progress_callback.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_static_continent.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_static_continent.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_utils.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_variables.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
egs_variables.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entities_game_service.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entities_game_service.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entities_game_service.vcproj Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_list_link.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_matrix.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
entity_matrix.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fame_pd.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fame_pd.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
fame_pd_inline.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
far_position_stack.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
far_position_stack.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
forage_progress.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
forage_progress.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
game_event_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
game_event_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_container_pd.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_container_pd.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_container_pd_inline.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_member_pd.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_member_pd.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_member_pd_inline.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_pd.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_pd.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
guild_pd_inline.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
harvest_info.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
harvest_source.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
harvest_source.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
inter_shard_exchange_validator.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
inter_shard_exchange_validator.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
inventory_updater.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
inventory_updater.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
Makefile Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
mission_client_callbacks.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
mission_pd.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
mission_pd.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
mission_pd_inline.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
position_flag_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
position_flag_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
primitives_parser.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
primitives_parser.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
projectile_stats.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
projectile_stats.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
range_selector.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
range_selector.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
shutdown_handler.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
shutdown_handler.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stat_db.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stat_db.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
static_action_types.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
static_action_types.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stdpch.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
stdpch.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
trade_structures.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
trade_structures.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weapon_damage_table.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weapon_damage_table.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weather_everywhere.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
weather_everywhere.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
world_instances.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
world_instances.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
zone_manager.cpp Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
zone_manager.h Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00