khanat-opennel-code/code/ryzom/server/src/ai_service/gpms_interface.cpp

202 lines
5.6 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma message "Deprecated, don't use !"
#include "stdpch.h"
#include "gpms_interface.h"
#include "ai_instance.h"
#include "ai_mgr.h"
/*
// Include
#include "nel/net/unified_network.h"
#include "game_share/player_vision_delta.h"
#include "gpms_interface.h"
#include "ai_vision.h"
*/
#include "game_share/tick_event_handler.h"
#include "game_share/synchronised_message.h"
using namespace NLMISC;
using namespace NLNET;
using namespace std;
//------------------------------------------------------------------------
// static data
//------------------------------------------------------------------------
// Only for invisible group entities
//NLNET::CMessage CGPMSInterface::_updateEntityPosMsg;
//bool CGPMSInterface::_positionUpdates = false;
//------------------------------------------------------------------------
// message callbacks
//------------------------------------------------------------------------
/*
static void cbVisionDelta( NLNET::CMessage& msgin, const std::string &serviceName, uint16 serviceId )
{
static vector<CPlayerVisionDelta> deltas;
deltas.clear();
CPlayerVisionDelta::decodeVisionDelta(msgin, deltas);
for (uint i=0;i<deltas.size();++i)
CAIVision::applyVisionDelta(deltas[i].PlayerId,deltas[i]);
}
static TUnifiedCallbackItem CbArray[] =
{
{ "VISIONS_DELTA_2", cbVisionDelta, }
};
*/
//------------------------------------------------------------------------
// classic init(), update() and release()
//------------------------------------------------------------------------
/*
void CGPMSInterface::init()
{
// setup the callback array
// CUnifiedNetwork::getInstance()->addCallbackArray( CbArray, sizeof(CbArray)/sizeof(CbArray[0]) );
// Only for invisible group entities
_updateEntityPosMsg.setType( "UPDATE_ENTITIES_POS" );
}
void CGPMSInterface::update()
{
// Only for invisible group entities
if ( _positionUpdates==true )
{
sendMessageViaMirror( "GPMS", _updateEntityPosMsg );
_updateEntityPosMsg.clear();
_updateEntityPosMsg.setType( "UPDATE_ENTITIES_POS" );
_positionUpdates=false;
}
}
void CGPMSInterface::release()
{
}
//------------------------------------------------------------------------
// main API
//------------------------------------------------------------------------
// add entities to the world, remove them from the world or move them in the world
void CGPMSInterface::addEntity(const NLMISC::CEntityId &eid, const CAIPos &pos, NLMISC::CSheetId sheet)
{
// Only for invisible group entities
// add entities to the GPMS
sint32 ix=(sint32)(pos.x().asDouble()*1000.0);
sint32 iy=(sint32)(pos.y().asDouble()*1000.0);
sint32 ih=pos.h();
float t=pos.theta().asRadians();
NLNET::CMessage msgout("ADD_ENTITY");
msgout.serial( const_cast<NLMISC::CEntityId &>(eid) );
msgout.serial( ix );
msgout.serial( iy );
msgout.serial( ih );
msgout.serial( t );
msgout.serial( sheet );
sendMessageViaMirror( "GPMS", msgout );
//nlinfo( "ADDTOSHARD: COORD BOT %s ------------ %d %d %d", id().toString().c_str(), x().asInt(), y().asInt(), h() );
}
*/
/*
void CGPMSInterface::addEntity(CAIEntityId id, const CAIPos &pos, NLMISC::CSheetId sheet)
{
addEntity(id.toEntityId(),pos,sheet);
}
*/
/*
void CGPMSInterface::removeEntity(const NLMISC::CEntityId &eid)
{
// Only for invisible group entities
// remove the actor from the GPMS
CMessage msgout("REMOVE_ENTITY");
msgout.serial( const_cast<NLMISC::CEntityId &>(eid) );
sendMessageViaMirror( "GPMS", msgout );
}
*/
/*
void CGPMSInterface::removeEntity(CAIEntityId id)
{
removeEntity(id.toEntityId());
}
*/
/*
void CGPMSInterface::updateEntityPos(const NLMISC::CEntityId &eid,const CAIPos &pos)
{
// Only for invisible group entities
sint32 ix=(sint32)(pos.x().asDouble()*1000.0);
sint32 iy=(sint32)(pos.y().asDouble()*1000.0);
sint32 ih=pos.h();
float t=pos.theta().asRadians();
NLMISC::TGameCycle tick = CTickEventHandler::getGameCycle()-1;
_updateEntityPosMsg.serial( const_cast<NLMISC::CEntityId &>(eid) );
_updateEntityPosMsg.serial( ix );
_updateEntityPosMsg.serial( iy );
_updateEntityPosMsg.serial( ih );
_updateEntityPosMsg.serial( t );
_updateEntityPosMsg.serial( tick );
_positionUpdates=true;
}
*/
/*
void CGPMSInterface::updateEntityPos(CAIEntityId id,const CAIPos &pos)
{
updateEntityPos(id.toEntityId(),pos);
}
*/
/*
// mounting and dismounting from horseback
void CGPMSInterface::attachEntityToParent()
{
}
void CGPMSInterface::detachEntityFromParent()
{
}
*/
//---------------------------------------------------------------------------------------
// add invisible 'vision' entities to the world, remove them from the world or move them
/*
void CGPMSInterface::addVisionEntity(const NLMISC::CEntityId &eid,const CAIPos &pos)
{
addEntity(eid,pos,NLMISC::CSheetId::Unknown);
}
void CGPMSInterface::removeVisionEntity(const NLMISC::CEntityId &eid)
{
removeEntity(eid);
}
void CGPMSInterface::updateVisionEntityPos(const NLMISC::CEntityId &eid,const CAIPos &pos)
{
updateEntityPos(eid,pos);
}
*/