khanat-opennel-code/code/ryzom/server/src/ai_service/ai_continent.h

45 lines
1.2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
class CAIContinent;
#ifndef RYAI_CONTINENT_H
#define RYAI_CONTINENT_H
#include "nel/misc/types_nl.h"
#include "ai_route.h"
/*
This class implements the data set and related methods for a continent.
Continent data includes collision maps and so on.
*/
class CAIContinent
{
public:
// classic init(), update() and release()
static void init() {}
static void update() {}
static void release() {}
// the name of the continent
std::string Name;
};
#endif