khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_id.typ
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

31 lines
1.3 KiB
XML

<?xml version="1.0"?>
<TYPE Type="UnsignedInt" UI="Edit" Default="0" Revision="$Revision: 1.2 $" State="modified">
<DEFINITION Label="Piercing" Value="0"/>
<DEFINITION Label="Blunt" Value="1"/>
<DEFINITION Label="Slashing" Value="2"/>
<DEFINITION Label="Cold" Value="3"/>
<DEFINITION Label="Rot" Value="4"/>
<DEFINITION Label="Acid" Value="5"/>
<DEFINITION Label="Fire" Value="6"/>
<DEFINITION Label="ShockWave" Value="7"/>
<DEFINITION Label="Electric" Value="8"/>
<DEFINITION Label="Poison" Value="9"/>
<DEFINITION Label="Curse" Value="10"/>
<DEFINITION Label="Sickness" Value="11"/>
<DEFINITION Label="Hatred" Value="12"/>
<DEFINITION Label="Mezz" Value="13"/>
<DEFINITION Label="Root" Value="14"/>
<DEFINITION Label="HealHP" Value="15"/>
<DEFINITION Label="HealSAP" Value="16"/>
<DEFINITION Label="HealSTA" Value="17"/>
<DEFINITION Label="Fear" Value="18"/>
<DEFINITION Label="Stun" Value="19"/>
<DEFINITION Label="SlowAttack" Value="20"/>
<DEFINITION Label="SlowMove" Value="21"/>
<DEFINITION Label="Blind" Value="22"/>
<DEFINITION Label="Madness" Value="23"/>
<DEFINITION Label="RangeWeaponGatlin" Value="128"/>
<DEFINITION Label="RangeWeaponMissile" Value="129"/>
<LOG>Tue Jan 27 10:58:22 2004 (vizerie) Type Default = 0
Tue Jan 27 10:58:22 2004 (vizerie) Type Predef = </LOG>
</TYPE>