815 lines
19 KiB
C++
815 lines
19 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "script_compiler.h"
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#include "ai_grp_npc.h"
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#include "group_profile.h"
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#include "ai_generic_fight.h"
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#include "server_share/msg_brick_service.h"
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#include "continent_inline.h"
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#include "dyn_grp_inline.h"
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#include "ai_script_data_manager.h"
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#include "ai_logic_action.h"
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using std::string;
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using std::vector;
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using namespace NLMISC;
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using namespace AIVM;
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using namespace AICOMP;
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using namespace AITYPES;
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using namespace RYAI_MAP_CRUNCH;
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//----------------------------------------------------------------------------
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/** @page code
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@subsection setEvent_f_
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Triggers a user event.
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Arguments: f(EventId) ->
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@param EventId is the user event id to be triggered
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@code
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()setEvent(0); // Triggers the event 0
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@endcode
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*/
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// CStateInstance
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void setEvent_f_(CStateInstance* entity, CScriptStack& stack)
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{
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size_t const eventIndex = (size_t)(float)stack.top();
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stack.pop();
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if (!entity)
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{
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nlwarning("sendEvent failed");
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return;
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}
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nlassert(eventIndex<10);
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if (IsRingShard.get())
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{
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if ( entity->isUserEventBlocked( (uint32)eventIndex) ) { return; } // Do not allow uservent recursion on ring shard
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entity->blockUserEvent((uint32)eventIndex);
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}
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entity->processStateEvent(entity->getPersistentStateInstance()->getEventContainer().EventUserEvent[eventIndex]);
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if (IsRingShard.get())
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{
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entity->unblockUserEvent((uint32)eventIndex);
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}
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection setTimer_ff_
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Sets a timer delay and start it.
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Arguments: f(DeltaTime), f(TimerId) ->
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@param[in] DeltaTime is the time (in ticks) before the timer event is triggered
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@param[in] TimerId is the timer ID
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@code
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()setTimer(200, 0); // Sets the timer t0 to 200 ticks
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@endcode
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*/
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// CStateInstance
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void setTimer_ff_(CStateInstance* si, CScriptStack& stack)
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{
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size_t const timerId = (int)(float)stack.top();
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stack.pop();
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size_t const deltaTime = (int)(float)stack.top();
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stack.pop();
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if (!si)
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{
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nlwarning("setTimer failed");
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return;
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}
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if (timerId<0 || timerId>3)
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{
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string errStr("critical, native function setTimer used with out of bound parameter (0-3) equals to ");
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errStr += toString(timerId);
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nlwarning(errStr.c_str());
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nlassert(false);
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}
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si->timerUser((uint)timerId).set((uint32)deltaTime);
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection timerSetRyzomDaytime_fff_
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Set a timer at a specified hour in Ryzom time and start it.
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Arguments: f(TimerId), f(Hour), f(Minute) ->
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@param[in] TimerId is the timer ID
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@param[in] Hour is the hour we want the timer to trigger
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@param[in] Minute is the minute we want the timer to trigger
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@code
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()timerSetRyzomDaytime(0, 13, 45); // create a timer at 13h45 (Ryzom time)
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@endcode
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*/
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// CStateInstance
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void timerSetRyzomDaytime_fff_(CStateInstance* si, CScriptStack& stack)
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{
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float const minute = (float)stack.top();
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stack.pop();
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float const hour = (float)stack.top();
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stack.pop();
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size_t const timerId = (int)(float)stack.top();
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stack.pop();
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if ( !(0 <= minute && minute <=59 && 0 <= hour && hour <= 23) )
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{
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return;
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}
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float datime = hour + (minute * 100.f)/(60.f*100.f);
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float currentTime = CTimeInterface::getRyzomTime().getRyzomTime();
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if (datime < currentTime)
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{
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// advance to next day
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currentTime -= 24;
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}
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float deltaTime = datime - currentTime;
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// convert to ticks
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uint32 timeTicks = uint32(deltaTime * RYZOM_HOURS_IN_TICKS);
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if (!si)
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{
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nlwarning("timerSetRyzomDaytime failed");
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return;
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}
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if (timerId<0 || timerId>3)
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{
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string errStr("critical, native function timerSetRyzomDaytime used with out of bound parameter (0-3) equals to ");
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errStr += toString(timerId);
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nlwarning(errStr.c_str());
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return;
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}
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si->timerUser((uint)timerId).set((uint32)timeTicks);
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection timerIsEnabled_f_f
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Test if a timer is enabled.
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Arguments: f(TimerId) -> f(IsEnabled)
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@param[in] TimerId is the timer ID
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@param[out] IsEnabled 1 if the timer is enabled
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@code
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(isEnabled)timerIsEnabled(0); // test if the timer t0 is enabled and put the ret in isEnabled variable
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@endcode
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*/
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// CStateInstance
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void timerIsEnabled_f_f(CStateInstance* si, CScriptStack& stack)
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{
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size_t const timerId = (int)(float)stack.top();
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stack.pop();
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if (!si)
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{
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nlwarning("timerIsEnabled failed");
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return;
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}
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if (timerId<0 || timerId>3)
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{
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string errStr("critical, native function timerIsEnabled used with out of bound parameter (0-3) equals to ");
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errStr += toString(timerId);
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nlwarning(errStr.c_str());
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return;
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}
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float isEnabled = si->timerUser((uint)timerId).isEnabled();
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stack.push(isEnabled);
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection timerIsSuspended_f_f
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Test if a timer is suspended.
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Arguments: f(TimerId) -> f(IsSuspended)
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@param[in] TimerId is the timer ID
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@param[out] IsSuspended 1 if the timer is suspended
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@code
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(isSuspended)timerIsSuspended(0); // test if the timer t0 is suspended and put the ret in isSuspended variable
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@endcode
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*/
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// CStateInstance
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void timerIsSuspended_f_f(CStateInstance* si, CScriptStack& stack)
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{
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size_t const timerId = (int)(float)stack.top();
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stack.pop();
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if (!si)
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{
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nlwarning("timerIsSuspended failed");
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return;
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}
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if (timerId<0 || timerId>3)
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{
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string errStr("critical, native function timerIsSuspended used with out of bound parameter (0-3) equals to ");
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errStr += toString(timerId);
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nlwarning(errStr.c_str());
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return;
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}
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float isSuspended = si->timerUser((uint)timerId).isSuspended();
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stack.push(isSuspended);
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection timerSuspend_f_
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Suspend a timer.
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Arguments: f(TimerId) ->
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@param[in] TimerId is the timer ID
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@code
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()timerSuspend(0); // suspend the timer t0
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@endcode
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*/
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// CStateInstance
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void timerSuspend_f_(CStateInstance* si, CScriptStack& stack)
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{
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size_t const timerId = (int)(float)stack.top();
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stack.pop();
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if (!si)
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{
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nlwarning("timerSuspend failed");
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return;
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}
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if (timerId<0 || timerId>3)
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{
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string errStr("critical, native function timerSuspend used with out of bound parameter (0-3) equals to ");
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errStr += toString(timerId);
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nlwarning(errStr.c_str());
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return;
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}
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si->timerUser((uint)timerId).suspend();
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection timerDisable_f_
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Disable a timer.
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Arguments: f(TimerId) ->
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@param[in] TimerId is the timer ID
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@code
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()timerDisable(0); // disable the timer t0
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@endcode
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*/
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// CStateInstance
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void timerDisable_f_(CStateInstance* si, CScriptStack& stack)
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{
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size_t const timerId = (int)(float)stack.top();
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stack.pop();
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if (!si)
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{
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nlwarning("timerDisable failed");
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return;
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}
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if (timerId<0 || timerId>3)
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{
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string errStr("critical, native function timerDisable used with out of bound parameter (0-3) equals to ");
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errStr += toString(timerId);
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nlwarning(errStr.c_str());
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return;
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}
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si->timerUser((uint)timerId).disable();
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection timerResume_f_
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Resume a timer.
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Arguments: f(TimerId) ->
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@param[in] TimerId is the timer ID
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@code
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()timerResume(0); // resume the timer t0
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@endcode
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*/
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// CStateInstance
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void timerResume_f_(CStateInstance* si, CScriptStack& stack)
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{
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size_t const timerId = (int)(float)stack.top();
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stack.pop();
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if (!si)
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{
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nlwarning("timerResume failed");
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return;
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}
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if (timerId<0 || timerId>3)
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{
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string errStr("critical, native function timerResume used with out of bound parameter (0-3) equals to ");
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errStr += toString(timerId);
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nlwarning(errStr.c_str());
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return;
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}
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si->timerUser((uint)timerId).resume();
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection timerAdd_ff_
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Add a delta time to a timer.
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Arguments: f(TimerId), f(DeltaTime) ->
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@param[in] TimerId is the timer ID
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@param[in] DeltaTime is the delta time in ticks
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@code
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()timerAdd(0, 41); // add 41 ticks to the next trigger
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()timerAdd(0, -10); // remove 10 ticks to the next trigger
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@endcode
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*/
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// CStateInstance
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void timerAdd_ff_(CStateInstance* si, CScriptStack& stack)
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{
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float const dt = (float)stack.top();
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stack.pop();
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size_t const timerId = (int)(float)stack.top();
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stack.pop();
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if (!si)
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{
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nlwarning("timerAdd failed");
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return;
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}
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if (timerId<0 || timerId>3)
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{
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string errStr("critical, native function timerAdd used with out of bound parameter (0-3) equals to ");
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errStr += toString(timerId);
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nlwarning(errStr.c_str());
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return;
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}
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if (dt > 0)
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{
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uint32 dt2 = static_cast<uint32>(dt);
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si->timerUser((uint)timerId).add(dt2);
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}
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else
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{
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uint32 dt2 = static_cast<uint32>(-dt);
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si->timerUser((uint)timerId).sub(dt2);
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}
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection dssStartAct_ff_
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Request the start of a dss Act.
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Arguments: f(SessionId), f(ActId)->
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@param[in] SessionId is the id session
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@param[in] ActId is the id of the act (0 = permanent content)
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@code
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()dssStartAct(42,2); // Start the 2ond act of the session 42
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@endcode
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*/
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// CStateInstance
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void dssStartAct_ff_(CStateInstance* si, CScriptStack& stack)
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{
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float const actId = (float)stack.top();
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stack.pop();
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float const sessionId= (float)stack.top();
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stack.pop();
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if ( !(0 <= actId && 0 <= sessionId) )
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{
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return;
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}
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CAILogicActionDssStartActHelper::dssStartAct(TSessionId(static_cast<uint32>(sessionId)), static_cast<uint32>(actId));
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection postNextState_s_
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Triggers a state change.
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Arguments: s(StateName) ->
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@param[in] StateName is the name of the next state
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@code
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()postNextState("state_invasion_2"); // Post the next state named 'state_invasion_2' if found in this state machine
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()postNextState($name_var); // Post the next state named by name_var if found in this state machine
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@endcode
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*/
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// CStateInstance
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void postNextState_s_(CStateInstance* si, CScriptStack& stack)
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{
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string NextStateName = stack.top();
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stack.pop();
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if (!si)
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{
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nlwarning("postNextState failed!");
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return;
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}
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CAIState* const state = si->getPersistentStateInstance()->getEventContainer().cstStates().getChildByName(NextStateName);
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if (!state)
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{
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string errStr;
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if (si->getGroup())
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errStr="state "+NextStateName+" not found for "+si->getGroup()->getName();
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else
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errStr="state "+NextStateName+" not found for unnamed group";
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nlwarning(errStr.c_str());
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return;
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}
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si->setNextState(state);
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection import_s_
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Imports (executes in current context as a script function) a script defined in
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a script rep.
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Arguments: s(libName) ->
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@param[in] libName is the library name
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@code
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()import("script_boss");
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@endcode
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*/
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// CStateInstance
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void import_s_(CStateInstance* entity, CScriptStack& stack)
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{
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string LibName = stack.top();
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stack.pop();
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CSmartPtr<const CByteCode> const& codePtr = AIVM::CLibrary::getInstance().getLib(LibName);
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if (codePtr!=NULL)
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entity->interpretCode(NULL, codePtr);
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else
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nlwarning("unknown library %s", LibName.c_str());
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection setNelVar_sf_
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Sets the content of a NeL Variable. The variable is created if it doesn't
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exist.
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Arguments: s(varId),f(value) ->
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@param[in] varId is a the name of the variable to set
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@param[in] value is a the value to set
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@code
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()setNelVar("BotCount", 32);
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@endcode
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*/
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// CStateInstance
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void setNelVar_sf_(CStateInstance* entity, CScriptStack& stack)
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{
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float value = (float)stack.top();
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stack.pop();
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std::string varId = (std::string)stack.top();
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stack.pop();
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entity->setNelVar(varId, value);
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}
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void setGlobalNelVar_sf_(CStateInstance* entity, CScriptStack& stack)
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{
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float value = (float)stack.top();
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stack.pop();
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std::string varId = (std::string)stack.top();
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stack.pop();
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CStateInstance::setGlobalNelVar(varId, value);
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}
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//----------------------------------------------------------------------------
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/** @page code
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@subsection getNelVar_s_f
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Returns the content of a NeL Variable. The variable is created if it doesn't
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exist.
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Arguments: s(varId) -> f(value)
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@param[in] varId is a the name of the variable to set
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@param[out] value is a the value of the variable
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@code
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(botCount)getNelVar("BotCount");
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@endcode
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*/
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// CStateInstance
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void getNelVar_s_f(CStateInstance* entity, CScriptStack& stack)
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{
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std::string varId = (std::string)stack.top();
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|
stack.top() = entity->getNelVar(varId);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
/** @page code
|
|
|
|
@subsection delNelVar_ss_
|
|
Detetes a NeL Variable. Passed value is used to determine the type of the
|
|
variable. Content of that value is ignored.
|
|
|
|
Arguments: s(varId) ->
|
|
@param[in] varId is a the name of the variable to delete
|
|
@param[in] value is a a value of the same type of the variable
|
|
|
|
@code
|
|
()delNelVar("BotCount", 0);
|
|
@endcode
|
|
|
|
*/
|
|
// CStateInstance
|
|
void delNelVar_sf_(CStateInstance* entity, CScriptStack& stack)
|
|
{
|
|
stack.pop();
|
|
std::string varId = (std::string)stack.top();
|
|
stack.pop();
|
|
entity->delNelVar(varId);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
/** @page code
|
|
|
|
@subsection setNelVar_ss_
|
|
Sets the content of a NeL Variable. The variable is created if it doesn't
|
|
exist.
|
|
|
|
Arguments: s(varId),s(value) ->
|
|
@param[in] varId is a the name of the variable to set
|
|
@param[in] value is a the value to set
|
|
|
|
@code
|
|
()setNelVar("BotFamily", "the_killers");
|
|
@endcode
|
|
|
|
*/
|
|
// CStateInstance
|
|
void setNelVar_ss_(CStateInstance* entity, CScriptStack& stack)
|
|
{
|
|
std::string value = (std::string)stack.top();
|
|
stack.pop();
|
|
std::string varId = (std::string)stack.top();
|
|
stack.pop();
|
|
|
|
entity->setStrNelVar(varId, value);
|
|
}
|
|
|
|
void setGlobalNelVar_ss_(CStateInstance* entity, CScriptStack& stack)
|
|
{
|
|
std::string value = (std::string)stack.top();
|
|
stack.pop();
|
|
std::string varId = (std::string)stack.top();
|
|
stack.pop();
|
|
|
|
CStateInstance::setGlobalNelVar(varId, value);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
/** @page code
|
|
|
|
@subsection getNelVar_s_s
|
|
Returns the content of a NeL Variable. The variable is created if it doesn't
|
|
exist.
|
|
|
|
Arguments: s(varId) -> s(value)
|
|
@param[in] varId is a the name of the variable to set
|
|
@param[out] value is a the value of the variable
|
|
|
|
@code
|
|
(botFamily)getNelVar("BotFamily");
|
|
@endcode
|
|
|
|
*/
|
|
// CStateInstance
|
|
void getNelVar_s_s(CStateInstance* entity, CScriptStack& stack)
|
|
{
|
|
std::string varId = (std::string)stack.top();
|
|
|
|
stack.top() = entity->getStrNelVar(varId);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
/** @page code
|
|
|
|
@subsection delNelVar_ss_
|
|
Detetes a NeL Variable. Passed value is used to determine the type of the
|
|
variable. Content of that value is ignored.
|
|
|
|
Arguments: s(varId) ->
|
|
@param[in] varId is a the name of the variable to delete
|
|
@param[in] value is a a value of the same type of the variable
|
|
|
|
@code
|
|
()delNelVar("BotFamily", "");
|
|
@endcode
|
|
|
|
*/
|
|
// CStateInstance
|
|
void delNelVar_ss_(CStateInstance* entity, CScriptStack& stack)
|
|
{
|
|
stack.pop();
|
|
std::string varId = (std::string)stack.top();
|
|
stack.pop();
|
|
entity->delStrNelVar(varId);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
/** @page code
|
|
|
|
@subsection getStateName__s
|
|
Returns the name of the current state.
|
|
|
|
Arguments: -> s(StateName)
|
|
@param[out] StateName is the name of the current state
|
|
|
|
@code
|
|
($name)getStateName();
|
|
@endcode
|
|
|
|
*/
|
|
// CStateInstance
|
|
void getStateName__s(CStateInstance* si, CScriptStack& stack)
|
|
{
|
|
string str;
|
|
|
|
breakable
|
|
{
|
|
if (!si)
|
|
break;
|
|
|
|
CAIState const* const curState = si->getState();
|
|
if (!curState)
|
|
break;
|
|
|
|
str = curState->getName();
|
|
}
|
|
|
|
stack.push(str);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Undocumented methods //
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
//----------------------------------------------------------------------------
|
|
// CStateInstance
|
|
void loadFile_s_(CStateInstance* entity, CScriptStack& stack)
|
|
{
|
|
string fileName = stack.top();
|
|
stack.pop();
|
|
|
|
try
|
|
{
|
|
NLMISC::CIFile file(NLMISC::CPath::lookup(fileName));
|
|
|
|
vector<string> lines;
|
|
while (!file.eof())
|
|
{
|
|
const size_t bufferSize = 4*1024;
|
|
char buffer[bufferSize];
|
|
file.getline(buffer, bufferSize);
|
|
lines.push_back(buffer);
|
|
}
|
|
// Compile the buffer
|
|
CSmartPtr<const CByteCode> codePtr = CCompiler::getInstance().compileCode(lines, fileName);
|
|
|
|
// Interpret the code for the group
|
|
entity->interpretCode(NULL, codePtr);
|
|
}
|
|
catch (const EPathNotFound &)
|
|
{
|
|
nlwarning("Path not found while loading AIS script %s", fileName.c_str());
|
|
}
|
|
}
|
|
|
|
/****************************************************************************/
|
|
|
|
std::map<std::string, FScrptNativeFunc> nfGetStateInstanceNativeFunctions()
|
|
{
|
|
std::map<std::string, FScrptNativeFunc> functions;
|
|
|
|
#define REGISTER_NATIVE_FUNC(cont, func) cont.insert(std::make_pair(std::string(#func), &func))
|
|
|
|
REGISTER_NATIVE_FUNC(functions, setEvent_f_);
|
|
REGISTER_NATIVE_FUNC(functions, setTimer_ff_);
|
|
REGISTER_NATIVE_FUNC(functions, timerSetRyzomDaytime_fff_);
|
|
REGISTER_NATIVE_FUNC(functions, timerDisable_f_);
|
|
REGISTER_NATIVE_FUNC(functions, timerSuspend_f_);
|
|
REGISTER_NATIVE_FUNC(functions, timerResume_f_);
|
|
REGISTER_NATIVE_FUNC(functions, timerAdd_ff_);
|
|
REGISTER_NATIVE_FUNC(functions, timerIsEnabled_f_f);
|
|
REGISTER_NATIVE_FUNC(functions, timerIsSuspended_f_f);
|
|
REGISTER_NATIVE_FUNC(functions, dssStartAct_ff_);
|
|
REGISTER_NATIVE_FUNC(functions, postNextState_s_);
|
|
REGISTER_NATIVE_FUNC(functions, import_s_);
|
|
REGISTER_NATIVE_FUNC(functions, setNelVar_sf_);
|
|
REGISTER_NATIVE_FUNC(functions, getNelVar_s_f);
|
|
REGISTER_NATIVE_FUNC(functions, delNelVar_sf_);
|
|
REGISTER_NATIVE_FUNC(functions, setNelVar_ss_);
|
|
REGISTER_NATIVE_FUNC(functions, getNelVar_s_s);
|
|
REGISTER_NATIVE_FUNC(functions, delNelVar_ss_);
|
|
REGISTER_NATIVE_FUNC(functions, setGlobalNelVar_sf_);
|
|
REGISTER_NATIVE_FUNC(functions, setGlobalNelVar_ss_);
|
|
REGISTER_NATIVE_FUNC(functions, getStateName__s);
|
|
REGISTER_NATIVE_FUNC(functions, loadFile_s_);
|
|
|
|
#undef REGISTER_NATIVE_FUNC
|
|
|
|
return functions;
|
|
}
|