49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef OPERATION_H
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#define OPERATION_H
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class IOperationProgressListener
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{
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public:
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virtual ~IOperationProgressListener() {}
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virtual void operationPrepare() =0;
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virtual void operationInit(qint64 current, qint64 total) =0;
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virtual void operationStart() =0;
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virtual void operationStop() =0;
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virtual void operationProgress(qint64 current, const QString &filename) =0;
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virtual void operationSuccess(qint64 total) =0;
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virtual void operationFail(const QString &error) =0;
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virtual bool operationShouldStop() =0;
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};
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struct SUninstallComponents
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{
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SUninstallComponents()
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{
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installer = true;
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}
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QVector<int> servers;
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QVector<int> profiles;
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bool installer;
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};
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#endif
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