khanat-opennel-code/code
2012-07-02 05:07:13 +02:00
..
CMakeModules Created NELGUI library, moved the GUI event descriptors there. 2012-05-10 22:17:04 +02:00
nel CHANGED: #1471 Moved the basic interface expression user functions into the NELGUI library under the NLGUI namespace. 2012-07-02 05:07:13 +02:00
nelns Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 22:30:39 +02:00
ryzom CHANGED: #1471 Moved the basic interface expression user functions into the NELGUI library under the NLGUI namespace. 2012-07-02 05:07:13 +02:00
snowballs2 Fixed: #1441 Remove all remaining .vcproj, Makefiles, automake scripts, etc... 2012-03-03 10:49:42 +01:00
tool Added: autoexp.dat for Visual C++ 2010 (support for Qt and STLport) 2011-05-24 14:14:19 +02:00
changelog.template Added: Mercurial template file for generating changelogs 2010-06-24 13:27:40 +02:00
CMakeLists.txt Fixed: #1455 VS10 isn't implicitly casting to CSString. Forcing it, which is probably more correct anyway. 2012-04-02 14:26:12 -05:00
CMakePackaging.txt Update: #842 Initial file/folder move for single project build. 2010-08-31 06:08:21 -06:00
config.h.cmake Changed: #1275 Create an OpenGL ES driver 2011-05-01 17:01:11 +02:00
COPYING Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 2010-09-02 13:53:33 -06:00
CTestConfig.cmake Changed: Fixed the CTest suite for CI and Nightly builds - may not update repo. 2010-09-24 08:50:22 -05:00
nelDashBuild.cmd Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
nelDashBuild.sh Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
README Changed: Tweaked the installation section of README slightly. 2011-04-29 14:18:00 -05:00
revision.h.in Changed: #1444 Add details for user-agent 2012-03-06 14:21:23 +01:00

Introduction
------------

Ryzom Core is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The Ryzom Core library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

Ryzom Core is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

Ryzom Core is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please visit http://dev.ryzom.com for more information.