khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/tryker/_gta_l.sitem
2010-05-06 02:08:41 +02:00

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<?xml version="1.0"?>
<FORM Revision="$Revision: 1.4 $" State="modified">
<PARENT Filename="_c_al.sitem"/>
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="name" Value="tryker light armor"/>
<ATOM Name="origin" Value="tryker"/>
</STRUCT>
<STRUCT Name="armor">
<ATOM Name="Skill" Value="SDALTAE"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="map_variant" Value="Low Quality"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Tue Aug 06 12:08:42 2002 (mauduit) .3d.map_variant = Low Quality
Tue Aug 06 16:36:03 2002 (mauduit) Form Parents =
Thu Feb 27 15:29:01 2003 (receveur) .faber.Create.MP 1 = lake_fiber.item
Thu Jun 05 17:11:01 2003 (receveur) Form Parents =
Thu Sep 18 10:03:17 2003 (coutelas) .armor.Skill = light armor wear tryker
Thu Sep 18 10:03:17 2003 (coutelas) .basics.origin = tryker
Thu Sep 18 10:03:17 2003 (coutelas) .faber.Create.MP 1 Family = Shell
Thu Sep 18 10:03:17 2003 (coutelas) .faber.Skill = tryker light armor craft
Thu Sep 18 10:12:20 2003 (coutelas) .faber.Create.MP 3 Property = Cushion
Fri Sep 19 14:06:35 2003 (coutelas) .AsBrick.Client.IconBack = BK_tryker_brick.tga
Tue Sep 23 12:12:34 2003 (coutelas) .basics.name = tryker light armor
Thu Oct 02 15:00:40 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell
Thu Oct 02 15:02:13 2003 (coutelas) .faber.Create.MP 1 =
Tue Feb 10 15:18:42 2004 (fleury) .armor.Skill = SDALTAE</LOG>
</FORM>