khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_energy_type.typ
2010-05-06 02:08:41 +02:00

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<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="Stamina" Min="-1" Max="20" Increment="1" Revision="$Revision: 1.2 $" State="modified">
<DEFINITION Label="Stamina" Value="Stamina"/>
<DEFINITION Label="Sap" Value="Sap"/>
<LOG>Fri Jun 14 18:36:04 2002 (fleury) Type Predef =
Thu Aug 22 17:10:09 2002 (fleury) Type Predef =
Mon Sep 16 13:51:17 2002 (fleury) Type Default = none
Mon Sep 16 13:51:17 2002 (fleury) Type Max = 19
Mon Sep 16 13:51:17 2002 (fleury) Type Min = -1
Mon Sep 16 13:51:17 2002 (fleury) Type Predef =
Mon Sep 16 13:51:42 2002 (fleury) Type Type = SignedInt
Tue Sep 17 10:48:09 2002 (fleury) Type Max = 20
Tue Sep 17 10:48:09 2002 (fleury) Type Predef =
Tue Sep 17 10:48:32 2002 (fleury) Type Increment = 1
Tue Oct 08 11:06:39 2002 (fleury) Type Default = Stamina
Tue Oct 08 11:06:39 2002 (fleury) Type Predef =
Tue Oct 08 11:06:39 2002 (fleury) Type Type = String
Tue Oct 08 11:08:12 2002 (fleury) Type Default = Stamina
Fri Nov 08 16:39:25 2002 (fleury) Type Predef = </LOG>
</TYPE>