khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_pets.dfn
2010-05-06 02:08:41 +02:00

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<?xml version="1.0"?>
<DFN Revision="$Revision: 1.2 $" State="modified">
<ELEMENT Name="Affect actor" Type="Type" Filename="boolean.typ" Default="false"/>
<ELEMENT Name="Affect all pets" Type="Type" Filename="boolean.typ" Default="true"/>
<ELEMENT Name="Race 1" Type="Type" Filename="_creature_race.typ"/>
<ELEMENT Name="Race 2" Type="Type" Filename="_creature_race.typ"/>
<ELEMENT Name="Race 3" Type="Type" Filename="_creature_race.typ"/>
<ELEMENT Name="Race 4" Type="Type" Filename="_creature_race.typ"/>
<LOG>Mon Feb 03 12:28:09 2003 (brigand) Dfn Structure =
Fri Apr 25 16:29:12 2003 (fleury) Dfn Structure =
Fri Apr 25 16:30:03 2003 (fleury) Dfn Structure =
Fri Apr 25 16:32:26 2003 (fleury) Dfn Structure =
Fri Apr 25 16:33:29 2003 (fleury) Dfn Structure =
Tue May 20 10:26:39 2003 (fleury) Dfn Structure =
Tue May 20 10:27:15 2003 (fleury) Dfn Structure = </LOG>
</DFN>