khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_effect_type.typ
2010-05-06 02:08:41 +02:00

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XML

<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="unknown" Version="0.4" State="modified">
<DEFINITION Label="UNKNOWN" Value="UNKNOWN"/>
<DEFINITION Label="BUFF_HP" Value="BUFF_HP"/>
<DEFINITION Label="BUFF_STAMINA" Value="BUFF_STAMINA"/>
<DEFINITION Label="BUFF_SAP" Value="BUFF_SAP"/>
<DEFINITION Label="BUFF_SPEED" Value="BUFF_SPEED"/>
<DEFINITION Label="ANTI_MAGIC_HP_SHIELD" Value="ANTI_MAGIC_HP_SHIELD"/>
<DEFINITION Label="SLOW" Value="SLOW"/>
<DEFINITION Label="POISON" Value="POISON"/>
<DEFINITION Label="STUN" Value="STUN"/>
<DEFINITION Label="PROTECT_FROM_SLOW" Value="PROTECT_FROM_SLOW"/>
<DEFINITION Label="PROTECT_FROM_POISON" Value="PROTECT_FROM_POISON"/>
<DEFINITION Label="DEFENSE_AGAINST_COMBA" Value="DEFENSE_AGAINST_COMBA"/>
<COMMENTS>Converted from old format</COMMENTS>
<LOG>Fri May 17 15:24:19 2002 (corvazier) File converted from old format</LOG>
</TYPE>