khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/Game_elem
2010-06-13 20:24:58 +02:00
..
CreatePerso Changed: #947 fixed multi screen window positioning, implemented getCurrentScreenMode, (IDriver::InterfaceVersion = 0x67 to enable negative window positions) 2010-06-13 20:24:58 +02:00
Creature Changed: #947 fixed multi screen window positioning, implemented getCurrentScreenMode, (IDriver::InterfaceVersion = 0x67 to enable negative window positions) 2010-06-13 20:24:58 +02:00
items/armor/creature_armor Changed: #947 fixed multi screen window positioning, implemented getCurrentScreenMode, (IDriver::InterfaceVersion = 0x67 to enable negative window positions) 2010-06-13 20:24:58 +02:00
Loot/Loot_Creature Changed: #947 fixed multi screen window positioning, implemented getCurrentScreenMode, (IDriver::InterfaceVersion = 0x67 to enable negative window positions) 2010-06-13 20:24:58 +02:00
LootTables Changed: #947 fixed multi screen window positioning, implemented getCurrentScreenMode, (IDriver::InterfaceVersion = 0x67 to enable negative window positions) 2010-06-13 20:24:58 +02:00
mission Changed: #947 fixed multi screen window positioning, implemented getCurrentScreenMode, (IDriver::InterfaceVersion = 0x67 to enable negative window positions) 2010-06-13 20:24:58 +02:00
weather Changed: #947 fixed multi screen window positioning, implemented getCurrentScreenMode, (IDriver::InterfaceVersion = 0x67 to enable negative window positions) 2010-06-13 20:24:58 +02:00
localisation.localisation_table Changed: #947 fixed multi screen window positioning, implemented getCurrentScreenMode, (IDriver::InterfaceVersion = 0x67 to enable negative window positions) 2010-06-13 20:24:58 +02:00
sheet_id.bin Changed: #947 fixed multi screen window positioning, implemented getCurrentScreenMode, (IDriver::InterfaceVersion = 0x67 to enable negative window positions) 2010-06-13 20:24:58 +02:00