khanat-opennel-code/code/nel/tools/3d/object_viewer/precomputed_rotations_dlg.h
2013-09-14 19:02:50 +02:00

95 lines
3 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_PRECOMPUTED_ROTATIONS_DLG_H__D7F383B7_AE48_4BFF_9E3E_AA41A8BE76A5__INCLUDED_)
#define AFX_PRECOMPUTED_ROTATIONS_DLG_H__D7F383B7_AE48_4BFF_9E3E_AA41A8BE76A5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
#include "particle_workspace.h"
namespace NL3D
{
struct CPSHintParticleRotateTheSame ;
} ;
/////////////////////////////////////////////////////////////////////////////
// CPrecomputedRotationsDlg dialog
class CPrecomputedRotationsDlg : public CDialog
{
public:
/** ctor
* \param prts the particle being edited
* \param toDisable a window that is disabled when precomputed rotation are activated (null = none)
*/
CPrecomputedRotationsDlg(CParticleWorkspace::CNode *ownerNode, NL3D::CPSHintParticleRotateTheSame *prts, class CAttribDlg *toDisable = NULL); // standard constructor
void init(CWnd *pParent, sint x, sint y) ;
// Dialog Data
//{{AFX_DATA(CPrecomputedRotationsDlg)
enum { IDD = IDD_HINT_ROTATE_THE_SAME };
CEdit m_RotSpeedMinCtrl;
CEdit m_NbModelsCtrl;
CEdit m_RotSpeedMaxCtrl;
CString m_RotSpeedMax;
BOOL m_PrecomputedRotations;
CString m_RotSpeedMin;
CString m_NbModels;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPrecomputedRotationsDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// anable / disable the controls for the tuning of the number of prerotated models
void enablePrecompRotationControl(void) ;
// update the control value from the particle being edited
void updateFromReader(void);
void updateModifiedFlag() { if (_Node) _Node->setModified(true); }
//
CParticleWorkspace::CNode *_Node;
// the particle being edited
NL3D::CPSHintParticleRotateTheSame *_RotatedParticle ;
CAttribDlg *_WndToDisable ;
// Generated message map functions
//{{AFX_MSG(CPrecomputedRotationsDlg)
afx_msg void OnUpdateMinRotSpeed();
afx_msg void OnUpdateMaxRotSpeed();
afx_msg void OnUpdateNbModels();
afx_msg void OnHintPrecomputedRotations();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PRECOMPUTED_ROTATIONS_DLG_H__D7F383B7_AE48_4BFF_9E3E_AA41A8BE76A5__INCLUDED_)