khanat-opennel-code/code/ryzom/tools/leveldesign/world_editor/world_editor/type_manager_dlg.h
2010-05-06 02:08:41 +02:00

71 lines
2.2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_TypeManagerDlg_H__BCA5979B_8741_4D1A_BCA7_ECFAFB8A14E1__INCLUDED_)
#define AFX_TypeManagerDlg_H__BCA5979B_8741_4D1A_BCA7_ECFAFB8A14E1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TypeManagerDlg.h : header file
//
#include "main_frm.h"
#include "resource.h"
/////////////////////////////////////////////////////////////////////////////
// CTypeManagerDlg dialog
class CTypeManagerDlg : public CDialog
{
std::vector<SType> LocalTypes;
// Construction
public:
CTypeManagerDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CTypeManagerDlg)
enum { IDD = IDD_TYPEMANAGER };
CListBox ListType;
//}}AFX_DATA
void set (const std::vector<SType> &types);
const std::vector<SType> get ();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTypeManagerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CTypeManagerDlg)
afx_msg void OnAddtype();
afx_msg void OnEdittype();
afx_msg void OnRemovetype();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TypeManagerDlg_H__BCA5979B_8741_4D1A_BCA7_ECFAFB8A14E1__INCLUDED_)