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Khaganat-NeL
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khanat-opennel-code
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khanat-opennel-code
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code
/
nel
/
tools
/
build_gamedata
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processes
/
ig
History
kaetemi
c7a00d4ce0
Changed:
#1093
#1092
Stability workarounds for plant shape exporting.
2011-09-21 23:16:03 +02:00
..
maxscript
Changed:
#1093
#1092
Stability workarounds for plant shape exporting.
2011-09-21 23:16:03 +02:00
0_setup.py
Fixed
:
#929
Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data.
2010-09-19 23:31:28 +02:00
1_export.py
Changed:
#1092
Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference
2010-09-26 17:07:13 +02:00
2_build.py
Added:
#929
Ig build process.
2010-08-11 14:18:33 +02:00
3_install.py
Fixed
:
#929
Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data.
2010-09-19 23:31:28 +02:00