khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_characteristics.dfn
2010-05-06 02:08:41 +02:00

18 lines
1.1 KiB
XML

<?xml version="1.0"?>
<DFN Revision="$Revision: 1.6 $" State="modified">
<ELEMENT Name="Constitution" Type="Type" Filename="int.typ" Default="35"/>
<ELEMENT Name="Metabolism" Type="Type" Filename="int.typ" Default="35"/>
<ELEMENT Name="Intelligence" Type="Type" Filename="int.typ" Default="35"/>
<ELEMENT Name="Wisdom" Type="Type" Filename="int.typ" Default="35"/>
<ELEMENT Name="Strength" Type="Type" Filename="int.typ" Default="35"/>
<ELEMENT Name="WellBalanced" Type="Type" Filename="int.typ" Default="35"/>
<ELEMENT Name="Dexterity" Type="Type" Filename="int.typ" Default="35"/>
<ELEMENT Name="Will" Type="Type" Filename="int.typ" Default="35"/>
<ELEMENT Name="DynamicEnergyValue" Type="Type" Filename="float.typ" Default="0.01"/>
<ELEMENT Name="DynGroupCountMultiplier" Type="Type" Filename="int.typ" Default="1"/>
<COMMENTS>Converted from old format</COMMENTS>
<LOG>Fri May 17 15:24:13 2002 (corvazier) File converted from old format
Thu Sep 04 15:31:34 2003 (boucher) Dfn Structure =
Wed Oct 15 11:26:33 2003 (fleury) Dfn Structure =
Wed Sep 29 17:29:18 2004 (boucher) Dfn Structure = </LOG>
</DFN>