khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_aiming_type.typ
2010-05-06 02:08:41 +02:00

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XML

<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="Unknown" Revision="$Revision: 1.1 $" State="modified">
<DEFINITION Label="Random" Value="Random"/>
<DEFINITION Label="Head" Value="Head"/>
<DEFINITION Label="Chest" Value="Chest"/>
<DEFINITION Label="Arms" Value="Arms"/>
<DEFINITION Label="Hands" Value="Hands"/>
<DEFINITION Label="Legs" Value="Legs"/>
<DEFINITION Label="Feet" Value="Feet"/>
<DEFINITION Label="LeastProtected" Value="LeastProtected"/>
<DEFINITION Label="AveragestProtected" Value="AveragestProtected"/>
<DEFINITION Label="MostProtected" Value="MostProtected"/>
<DEFINITION Label="Unknown" Value="Unknown"/>
<LOG></LOG>
</TYPE>