khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_ref_color.typ
2010-05-06 02:08:41 +02:00

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<?xml version="1.0"?>
<TYPE Type="UnsignedInt" UI="Edit" Default="DiffuseColor" Revision="$Revision: 1.2 $" State="modified">
<DEFINITION Label="None" Value="0"/>
<DEFINITION Label="DiffuseColor" Value="1"/>
<DEFINITION Label="Constant0" Value="2"/>
<DEFINITION Label="Constant1" Value="3"/>
<DEFINITION Label="Constant2" Value="4"/>
<DEFINITION Label="Constant3" Value="5"/>
<DEFINITION Label="ParticleEmittersColors" Value="6"/>
<LOG>Tue Mar 16 18:55:36 2004 (vizerie) Type Predef =
Thu Mar 25 12:13:36 2004 (vizerie) Type Default = None
Thu Mar 25 12:13:36 2004 (vizerie) Type Predef =
Thu Mar 25 12:21:44 2004 (vizerie) Type Default = DiffuseColor
Tue Apr 13 19:26:03 2004 (vizerie) Type Predef = </LOG>
</TYPE>