khanat-ressources-NeL/translation/work/phrases/phrase_guild_wk.txt

304 lines
6.4 KiB
Text
Raw Normal View History

2014-02-07 20:54:02 +00:00
////////////////////////////////////////////////////////////////////////////////////
// guild related messages
////////////////////////////////////////////////////////////////////////////////////
GUILD_PLAYER_BAG_FULL ()
{
[You cannot take this item from your guild : your bag is full]
}
GUILD_NAME_ALREADY_EXISTS ()
{
[&CHK&This Name is already used. Please choose another One]
}
GUILD_NAME_BAD_SIZE()
{
[&CHK&Guild names must have a length of at least three characters, and no more than fifty.]
}
GUILD_NAME_BAD_CHAR()
{
[&CHK&Guild names must contains only alphabetic characters and blanks. Names cant start or end with a Blank.]
}
GUILD_DESC_BAD_SIZE()
{
[&CHK&Guild descriptions length cant exceed two hundred characters]
}
GUILD_DESC_BAD_CHAR()
{
[&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one]
}
GUILD_NAME_BAD_WORD()
{
[&CHK&The name you chose contains forbidden words]
}
GUILD_DESCRIPTION_BAD_WORD()
{
[&CHK&The description you chose contains forbidden words]
}
GUILD_INVITED_CHARACTER_MUST_BE_ONLINE()
{
[&CHK&Invited character must be online.]
}
GUILD_INVITE_ONLY_LOCAL_GUILD()
{
[&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'<27>tes pas sur le continent.]
}
GUILD_ALREADY_IN_A_GUILD()
{
[&CHK&You are already in a guild.]
}
GUILD_INVALID_NAME ()
{
[&CHK&Invalid guild name.]
}
GUILD_INVALID_DESCRIPTION ()
{
[&CHK&Invalid guild description.]
}
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ seeds to create a guild.]
}
GUILD_CREATED ()
{
[&AROUND&Vous avez r<>ussi <20> cr<63>er une guilde.]
}
GUILD_DESTROYED()
{
[&SYS& you were the last member of your guild. So it is destroyed.]
}
GUILD_BAD_SESSION ()
{
[&CHK&Please retry this operation : guild parameters have just been modified by someone.]
}
GUILD_INSUFFICIENT_GRADE ()
{
[&CHK&You dont have a sufficient grade in your guild.]
}
GUILD_SET_GRADE_OFFICER(player a, string_id b, string_id str)
{
[&SYS&$a$ named $b$ officer of your guild $str$.]
}
GUILD_SET_GRADE_HIGHOFFICER(player a, string_id b, string_id str)
{
[&SYS&$a$ named $b$ high officer of your guild $str$.]
}
GUILD_SET_GRADE_MEMBER(player a, string_id b, string_id str)
{
[&SYS&$a$ degraded $b$ as member of your guild $str$.]
}
GUILD_SET_LEADER(player a, string_id b, string_id str)
{
[&SYS&$a$ named $b$ leader of your guild $str$.]
}
GUILD_GRADE_FULL (string_id p)
{
[&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.]
}
GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p)
{
[&CHK&$p$ already has a guild join proposal.]
}
GUILD_ALREADY_MEMBER(player p)
{
[&CHK&$p$ is already member of a guild.]
}
GUILD_JOIN_PROPOSAL (player p, string_id g)
{
[$p$ invites you to join the guild $g$.]
}
GUILD_REFUSE_JOIN(player a)
{
[&AROUND&$a$ refuse de rejoindre votre guilde.]
}
GUILD_YOU_JOIN(string_id str)
{
[&AROUND&Vous rejoignez la guilde $str$.]
}
GUILD_JOIN(player a)
{
[&AROUND&$a$ rejoint votre guilde.]
}
GUILD_NEW_LEADER(string_id a)
{
[&SYS&$a$ is now the new leader of your guild.]
}
GUILD_KICK_MEMBER(player a, string_id b)
{
[&AROUND&$a$ a chass<73> $b$ de votre guilde.]
}
GUILD_QUIT(player a)
{
[&AROUND&$a$ a quitt<74> votre guilde.]
}
GUILD_YOU_QUIT(string_id str)
{
[&AROUND&Vous quittez la guilde $str$.]
}
GUILD_MAX_MEMBER_COUNT ( int i )
{
[&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).]
}
GUILD_MAX_MEMBER_COUNT_INVITE ( int i )
{
[&CHK&Votre guilde a d<>j<EFBFBD> atteint le nombre maximum de membres ($i$).]
}
GUILD_ICOMPATIBLE_ALLEGIANCE( player p, faction b)
{
[&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.]
}
GUILD_NOT_MEMBER ()
{
[&SYS&You are not member of any guild.]
}
GUILD_USER_DELETED ( player a )
{
[&SYS&$a$ was deleted by its player.]
}
GUILD_IS_PROXY()
{
[&CHK&Vous ne pouvez executer cette action qu'<27> partir du teritoire du jeu, hors vous <20>tes dans une instance.]
}
SOLE_PLACE( place p )
{
place_lonely_param[$p$]
}
SOLE_STRING_ID( string_id i )
{
[$i$]
}
GUILD_ROOM( string_id i )
{
[To Guild "$i$".]
}
PLAYER_ROOM( player p )
{
[To player "$p$".]
}
TELEPORT_NO_PET ()
{
[&CHK&You must put all your animals in a stable before using this teleport.]
}
TELEPORT_BAD_SESSION ()
{
[&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.]
}
GUILD_BUILDING_BAD_GRADE()
{
[&CHK&Your guild grade is not sufficient to perform this action.]
}
GUILD_BUILDING_ALREADY_BOUGHT()
{
[&CHK&Your guild already has a building.]
}
GUILD_RM_ALREADY_BOUGHT()
{
[&CHK&Your guild already bought this rolemaster.]
}
GUILD_BUILDING_NEEDED()
{
[&CHK&You need a guild building to perform this action.]
}
PLAYER_BUILDING_BAD_FAME( int i, race r )
{
[&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .]
}
GUILD_BUILDING_BAD_FAME( int i, race r )
{
[&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .]
}
GUILD_BUILDING_BAD_MONEY( int i )
{
[&CHK&To buy a building here, you need $i$ seeds.]
}
CHARGE_BAD_GRADE ()
{
[&CHK&You don't have a sufficient guild grade to perform this operation.]
}
CHARGE_END (dyn_string_id id)
{
[&SYS&Your guild lose control of charge $id$.]
}
CHARGE_GOT (dyn_string_id id)
{
[&SYS&Your guild was selected for the following charge : $id$.]
}
MAX_CHARGE_REACHED ()
{
[&CHK&your guild has already applied for the maximum number of charges.]
}
GUILD_ITEM_CANT_BE_PUT()
{
[&CHK&This item cannot be put in the guild inventory.]
}
GUILD_ITEM_BAD_SESSION()
{
[&CHK&Someone is manipulating this item. Please retry.]
}
GUILD_ITEM_DONT_HAVE_RIGHTS()
{
[&CHK&you are not allowed to perform that action]
}
GUILD_ITEM_MAX_BULK()
{
[&CHK&The guild warehouse id full.]
}
CHARGE_APPLY(dyn_string_id str)
{
[&SYS& your guild applied for the charge "$str$".]
}
CANT_ACCESS_GUILD_INVENTORY()
{
[&SYS&Vous devez <20>tre dans le b<>timent ou pr<70>t d'un avant poste de votre guilde pour pouvoir acc<63>der <20> son inventaire.]
}
GUILD_GAIN_CHARGE_POINT (int points)
{
[&SYS&Your guild gained $points$ charge points]
}
GUILD_XP_GAIN ()
{
[&XP&Your guild gained experience points]
}