khanat-ressources-NeL/leveldesign/game_element/sbrick/powers/modifier/bspxmc01.sbrick

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<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<ATOM Name="FamilyId" Value="BSXMC"/>
<ATOM Name="IndexInFamily" Value="63"/>
<ATOM Name="Property 0" Value="SP_HEAL:Cha_Score1:100:0:0:Heal"/>
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<ATOM Name="Property 1"/>
<ATOM Name="Property 2"/>
<ATOM Name="ForbiddenDef" Value="HEAL_ChaScore1"/>
<ATOM Name="ForbiddenExclude" Value="HEAL_ChaScore1"/>
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</STRUCT>
<STRUCT Name="Client">
<ATOM Name="Icon" Value="ICO_Heal.tga"/>
<ATOM Name="IconBack" Value="PA_Back.tga"/>
<ATOM Name="IconOver" Value="PA_Over_More.tga"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>