khanat-ressources-NeL/leveldesign/DFN/game_elem/_anim/automaton_generic_states.dfn

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2013-07-24 19:45:31 +00:00
<?xml version="1.0"?>
<DFN Revision="$Revision: 1.1 $" State="modified">
<ELEMENT Name="impact" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="stun_begin" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="stun_loop" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="stun_end" Type="Dfn" Filename="automaton_state.dfn"/>
<LOG>Tue May 20 19:15:31 2003 (puzin) Dfn Structure =
Tue May 20 19:16:21 2003 (puzin) Dfn Structure =
Tue May 20 19:19:45 2003 (puzin) Dfn Structure = </LOG>
</DFN>