khanat-ressources-NeL/leveldesign/game_element/sitem/cosmetics/haircuts/_tr_hair.sitem

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2014-08-26 12:57:39 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.3 $" State="modified">
<PARENT Filename="_hair.sitem"/>
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="origin" Value="tryker"/>
<ATOM Name="family" Value="cosmetic"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Head"/>
</ARRAY>
</STRUCT>
<ATOM Name="Consumable" Value="FALSE"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="icon" Value="ICO_Haircut.tga"/>
<ATOM Name="icon background" Value="BK_tryker.tga"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Mon Nov 29 16:12:06 2004 (besson) .basics.EquipmentInfo.EquipmentSlots[0] = Head
Mon Nov 29 16:12:06 2004 (besson) formName Resized = 1</LOG>
</FORM>