2014-02-20 02:10:06 +00:00
|
|
|
#!/usr/bin/python
|
|
|
|
#
|
|
|
|
# \file directories.py
|
|
|
|
# \brief Directories configuration
|
|
|
|
# \date 2014-02-13 20:32GMT
|
|
|
|
# \author Jan Boon (Kaetemi)
|
|
|
|
# Python port of game data build pipeline.
|
|
|
|
# Directories configuration.
|
|
|
|
#
|
|
|
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
|
|
# Copyright (C) 2014 by authors
|
|
|
|
#
|
|
|
|
# This program is free software: you can redistribute it and/or modify
|
|
|
|
# it under the terms of the GNU Affero General Public License as
|
|
|
|
# published by the Free Software Foundation, either version 3 of the
|
|
|
|
# License, or (at your option) any later version.
|
|
|
|
#
|
|
|
|
# This program is distributed in the hope that it will be useful,
|
|
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
# GNU Affero General Public License for more details.
|
|
|
|
#
|
|
|
|
# You should have received a copy of the GNU Affero General Public License
|
|
|
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#
|
|
|
|
|
|
|
|
from buildsite import *
|
|
|
|
import os
|
|
|
|
|
|
|
|
# *** COMMON NAMES AND PATHS ***
|
|
|
|
CommonName = "data_leveldesign"
|
|
|
|
CommonPath = "shard/" + CommonName
|
|
|
|
|
|
|
|
|
|
|
|
# *** DIRECT SOURCE DIRECTORIES ***
|
|
|
|
|
|
|
|
# Copy dir directories
|
|
|
|
CopyDirectSourceDirectories = [ ]
|
|
|
|
CopyDirectSourceFiles = [ WorldEditorFilesDirectory + "/world_editor_classes.xml" ]
|
|
|
|
|
|
|
|
|
|
|
|
# *** SOURCE DIRECTORIES IN LEVELDESIGN ***
|
2014-02-20 20:20:21 +00:00
|
|
|
CopyLeveldesignSourceDirectories = [ "game_element/emotes" ]
|
2014-02-20 02:10:06 +00:00
|
|
|
CopyLeveldesignSourceFiles = [ "game_elem/sheet_id.bin", "game_elem/localisation.localisation_table" ]
|
2014-02-20 19:39:54 +00:00
|
|
|
CopyLeveldesignWorldSourceDirectories = [ "" ]
|
|
|
|
CopyLeveldesignWorldSourceFiles = [ ]
|
2014-02-20 20:20:21 +00:00
|
|
|
CopyLeveldesignDfnSourceDirectories = [ "basics", "game_elem/_item", "world", "game_elem/_emote" ]
|
|
|
|
CopyLeveldesignDfnSourceFiles = [ "game_elem/light_cycle.dfn", "game_elem/_season_light_cycle.dfn", "game_elem/localisation_table.dfn", "game_elem/_localisation_table_line.dfn", "_light.dfn", "_rgba.dfn", "_vector.dfn", "game_elem/weather_function.dfn", "game_elem/weather_function_modifier.dfn", "game_elem/weather_function_params.dfn", "game_elem/weather_function_visual.dfn" ]
|
2014-02-20 02:10:06 +00:00
|
|
|
|
|
|
|
|
|
|
|
# *** SOURCE DIRECTORIES IN THE DATABASE ***
|
|
|
|
|
|
|
|
# Copy dir directories
|
|
|
|
CopyDatabaseSourceDirectories = [ ]
|
|
|
|
CopyDatabaseSourceFiles = [ ]
|
|
|
|
|
|
|
|
|
|
|
|
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
|
|
|
|
|
|
|
|
# Common data install directory
|
|
|
|
CopyInstallDirectory = CommonName
|