From b2dc4084b30a696e7abf6108f256733cf409a59b Mon Sep 17 00:00:00 2001 From: kaetemi Date: Thu, 6 Feb 2014 20:54:38 +0100 Subject: [PATCH] Add missing interface sheets --- .../sbrick/interface/big_equip_item.sbrick | 20 +++++++++++++ .../sbrick/interface/big_remove.sbrick | 24 ++++++++++++++++ .../sbrick/interface/bonusmalus/acid.sbrick | 19 +++++++++++++ .../bonusmalus/anti_magic_shield_aura.sbrick | 18 ++++++++++++ .../interface/bonusmalus/berserk.sbrick | 18 ++++++++++++ .../sbrick/interface/bonusmalus/blind.sbrick | 17 +++++++++++ .../interface/bonusmalus/chg_charac.sbrick | 18 ++++++++++++ .../sbrick/interface/bonusmalus/cold.sbrick | 17 +++++++++++ .../interface/bonusmalus/death_penalty.sbrick | 17 +++++++++++ .../bonusmalus/debuff_combat_skills.sbrick | 20 +++++++++++++ .../interface/bonusmalus/debuff_dodge.sbrick | 20 +++++++++++++ .../interface/bonusmalus/electric.sbrick | 17 +++++++++++ .../bonusmalus/enchant_weapon.sbrick | 19 +++++++++++++ .../bonusmalus/enchant_weapon_acid.sbrick | 24 ++++++++++++++++ .../bonusmalus/enchant_weapon_cold.sbrick | 25 +++++++++++++++++ .../enchant_weapon_electricity.sbrick | 24 ++++++++++++++++ .../bonusmalus/enchant_weapon_fire.sbrick | 25 +++++++++++++++++ .../bonusmalus/enchant_weapon_poison.sbrick | 25 +++++++++++++++++ .../bonusmalus/enchant_weapon_rot.sbrick | 28 +++++++++++++++++++ .../enchant_weapon_shockwave.sbrick | 27 ++++++++++++++++++ .../sbrick/interface/bonusmalus/fear.sbrick | 17 +++++++++++ .../sbrick/interface/bonusmalus/fire.sbrick | 17 +++++++++++ .../bonusmalus/fire_wall_aura.sbrick | 18 ++++++++++++ .../sbrick/interface/bonusmalus/hatred.sbrick | 17 +++++++++++ .../bonusmalus/invulnerability.sbrick | 18 ++++++++++++ .../interface/bonusmalus/life_aura.sbrick | 18 ++++++++++++ .../bonusmalus/lightning_wall_aura.sbrick | 18 ++++++++++++ .../bonusmalus/melee_protection_aura.sbrick | 18 ++++++++++++ .../bonusmalus/mod_craft_success.sbrick | 18 ++++++++++++ .../interface/bonusmalus/mod_defense.sbrick | 18 ++++++++++++ .../mod_desert_forage_success.sbrick | 18 ++++++++++++ .../interface/bonusmalus/mod_dodge.sbrick | 18 ++++++++++++ .../bonusmalus/mod_forage_success.sbrick | 18 ++++++++++++ .../mod_forest_forage_success.sbrick | 18 ++++++++++++ .../mod_jungle_forage_success.sbrick | 18 ++++++++++++ .../mod_lacustre_forage_success.sbrick | 18 ++++++++++++ .../bonusmalus/mod_magic_success.sbrick | 18 ++++++++++++ .../bonusmalus/mod_melee_success.sbrick | 18 ++++++++++++ .../interface/bonusmalus/mod_parry.sbrick | 18 ++++++++++++ .../mod_primary_root_forage_success.sbrick | 18 ++++++++++++ .../bonusmalus/mod_protect_magic.sbrick | 18 ++++++++++++ .../bonusmalus/mod_range_success.sbrick | 18 ++++++++++++ .../sbrick/interface/bonusmalus/poison.sbrick | 17 +++++++++++ .../sbrick/interface/bonusmalus/root.sbrick | 17 +++++++++++ .../sbrick/interface/bonusmalus/rot.sbrick | 17 +++++++++++ .../interface/bonusmalus/sap_aura.sbrick | 18 ++++++++++++ .../interface/bonusmalus/shielding.sbrick | 18 ++++++++++++ .../interface/bonusmalus/shockwave.sbrick | 17 +++++++++++ .../interface/bonusmalus/shoot_again.sbrick | 18 ++++++++++++ .../sbrick/interface/bonusmalus/sleep.sbrick | 17 +++++++++++ .../sbrick/interface/bonusmalus/slow.sbrick | 17 +++++++++++ .../sbrick/interface/bonusmalus/snare.sbrick | 17 +++++++++++ .../interface/bonusmalus/speeding_up.sbrick | 18 ++++++++++++ .../interface/bonusmalus/stamina_aura.sbrick | 18 ++++++++++++ .../sbrick/interface/bonusmalus/stench.sbrick | 17 +++++++++++ .../sbrick/interface/bonusmalus/stun.sbrick | 17 +++++++++++ .../bonusmalus/thorn_wall_aura.sbrick | 18 ++++++++++++ .../interface/bonusmalus/umbrella_aura.sbrick | 19 +++++++++++++ .../interface/bonusmalus/war_cry_aura.sbrick | 18 ++++++++++++ .../bonusmalus/water_wall_aura.sbrick | 18 ++++++++++++ 60 files changed, 1131 insertions(+) create mode 100644 leveldesign/game_element/sbrick/interface/big_equip_item.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/big_remove.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/acid.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/anti_magic_shield_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/berserk.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/blind.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/chg_charac.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/cold.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/death_penalty.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/debuff_combat_skills.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/debuff_dodge.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/electric.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_acid.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_cold.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_electricity.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_fire.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_poison.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_rot.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_shockwave.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/fear.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/fire.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/fire_wall_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/hatred.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/invulnerability.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/life_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/lightning_wall_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/melee_protection_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_craft_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_defense.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_desert_forage_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_dodge.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_forage_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_forest_forage_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_jungle_forage_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_lacustre_forage_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_magic_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_melee_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_parry.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_primary_root_forage_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_protect_magic.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/mod_range_success.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/poison.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/root.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/rot.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/sap_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/shielding.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/shockwave.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/shoot_again.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/sleep.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/slow.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/snare.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/speeding_up.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/stamina_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/stench.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/stun.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/thorn_wall_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/umbrella_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/war_cry_aura.sbrick create mode 100644 leveldesign/game_element/sbrick/interface/bonusmalus/water_wall_aura.sbrick diff --git a/leveldesign/game_element/sbrick/interface/big_equip_item.sbrick b/leveldesign/game_element/sbrick/interface/big_equip_item.sbrick new file mode 100644 index 0000000..354de46 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/big_equip_item.sbrick @@ -0,0 +1,20 @@ + +
+ + + + + + + + + + + + + + + Thu Feb 05 19:26:17 2004 (nouveau) .Basics.FamilyId = BIG +Thu Feb 05 19:26:17 2004 (nouveau) .Basics.IndexInFamily = 2 +Tue Aug 03 16:08:09 2004 (puzin) .Client.Icon = No_Action.tga + diff --git a/leveldesign/game_element/sbrick/interface/big_remove.sbrick b/leveldesign/game_element/sbrick/interface/big_remove.sbrick new file mode 100644 index 0000000..358a601 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/big_remove.sbrick @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + Thu Nov 06 18:40:35 2003 (berenguier) .Basics.IndexInFamily = 1 +Thu Nov 06 18:40:35 2003 (berenguier) .Basics.Level = 0 +Thu Nov 06 18:40:35 2003 (berenguier) .Client.Icon = MG_suppression.tga +Thu Nov 06 18:40:35 2003 (berenguier) .Client.IconBack = +Thu Nov 06 18:40:35 2003 (berenguier) .Client.IconOver = +Thu Nov 06 18:41:10 2003 (berenguier) .Basics.Skill = +Thu Nov 06 18:49:21 2003 (berenguier) .Basics.FamilyId = BIG + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/acid.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/acid.sbrick new file mode 100644 index 0000000..467fb1e --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/acid.sbrick @@ -0,0 +1,19 @@ + +
+ + + + + + + + + + + + + + + Fri Jun 11 17:55:03 2004 (fleury) .Basics.FamilyId = BIG +Fri Jun 11 17:55:27 2004 (fleury) .Basics.IndexInFamily = 3 + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/anti_magic_shield_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/anti_magic_shield_aura.sbrick new file mode 100644 index 0000000..62392d5 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/anti_magic_shield_aura.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/berserk.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/berserk.sbrick new file mode 100644 index 0000000..3f11e33 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/berserk.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/blind.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/blind.sbrick new file mode 100644 index 0000000..9d13c95 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/blind.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/chg_charac.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/chg_charac.sbrick new file mode 100644 index 0000000..895a286 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/chg_charac.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/cold.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/cold.sbrick new file mode 100644 index 0000000..b531fc9 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/cold.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/death_penalty.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/death_penalty.sbrick new file mode 100644 index 0000000..184e13e --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/death_penalty.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/debuff_combat_skills.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/debuff_combat_skills.sbrick new file mode 100644 index 0000000..2c8ffa1 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/debuff_combat_skills.sbrick @@ -0,0 +1,20 @@ + +
+ + + + + + + + + + + + + + + + Mon Aug 09 15:35:59 2004 (coutelas) .Client.Icon = ICO_Debuff_skill.tga +Mon Aug 09 15:35:59 2004 (coutelas) .Client.IconBack = EF_Back.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/debuff_dodge.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/debuff_dodge.sbrick new file mode 100644 index 0000000..12c96bd --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/debuff_dodge.sbrick @@ -0,0 +1,20 @@ + +
+ + + + + + + + + + + + + + + + Mon Aug 09 14:43:26 2004 (coutelas) .Client.IconBack = EF_Back.tga +Mon Aug 09 14:43:43 2004 (coutelas) .Client.Icon = ICO_Dodge.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/electric.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/electric.sbrick new file mode 100644 index 0000000..9e47a2f --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/electric.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon.sbrick new file mode 100644 index 0000000..14a57ef --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon.sbrick @@ -0,0 +1,19 @@ + +
+ + + + + + + + + + + + + + + Tue May 31 15:32:44 2005 (vuarand) .Client.Icon = FP_Melee.tga +Tue May 31 15:32:44 2005 (vuarand) .Client.IconOver = + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_acid.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_acid.sbrick new file mode 100644 index 0000000..6f7303c --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_acid.sbrick @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + Tue May 31 14:36:42 2005 (vuarand) Form Parents = +Tue May 31 14:36:59 2005 (vuarand) .Client.IconBack = +Tue May 31 14:36:59 2005 (vuarand) .Client.IconOver = +Tue May 31 15:33:23 2005 (vuarand) .Client.Icon = +Tue May 31 15:33:23 2005 (vuarand) .Client.IconOver = ICO_Acid.tga +Wed Jun 01 18:35:03 2005 (vuarand) .Client.IconOver = +Wed Jun 01 18:35:03 2005 (vuarand) .Client.IconOver2 = ICO_Acid.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_cold.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_cold.sbrick new file mode 100644 index 0000000..8dd68dc --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_cold.sbrick @@ -0,0 +1,25 @@ + +
+ + + + + + + + + + + + + + + Tue May 31 14:37:25 2005 (vuarand) .Client.IconBack = +Tue May 31 14:37:25 2005 (vuarand) .Client.IconOver = +Tue May 31 14:37:25 2005 (vuarand) Form Parents = +Tue May 31 14:38:16 2005 (vuarand) .Client.Icon = ICO_Cold.tga +Tue May 31 15:33:33 2005 (vuarand) .Client.Icon = +Tue May 31 15:33:33 2005 (vuarand) .Client.IconOver = ICO_Cold.tga +Wed Jun 01 18:35:13 2005 (vuarand) .Client.IconOver = +Wed Jun 01 18:35:13 2005 (vuarand) .Client.IconOver2 = ICO_Cold.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_electricity.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_electricity.sbrick new file mode 100644 index 0000000..7a24be7 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_electricity.sbrick @@ -0,0 +1,24 @@ + +
+ + + + + + + + + + + + + + + Tue May 31 14:37:42 2005 (vuarand) .Client.IconBack = +Tue May 31 14:37:42 2005 (vuarand) .Client.IconOver = +Tue May 31 14:37:42 2005 (vuarand) Form Parents = +Tue May 31 15:33:43 2005 (vuarand) .Client.Icon = +Tue May 31 15:33:43 2005 (vuarand) .Client.IconOver = ICO_Electric.tga +Wed Jun 01 18:35:19 2005 (vuarand) .Client.IconOver = +Wed Jun 01 18:35:19 2005 (vuarand) .Client.IconOver2 = ICO_Electric.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_fire.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_fire.sbrick new file mode 100644 index 0000000..7e719df --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_fire.sbrick @@ -0,0 +1,25 @@ + +
+ + + + + + + + + + + + + + + Tue May 31 14:38:54 2005 (vuarand) .Client.Icon = ICO_Electric.tga +Tue May 31 14:38:54 2005 (vuarand) .Client.IconBack = +Tue May 31 14:38:54 2005 (vuarand) .Client.IconOver = +Tue May 31 14:38:54 2005 (vuarand) Form Parents = +Tue May 31 15:33:52 2005 (vuarand) .Client.Icon = +Tue May 31 15:33:52 2005 (vuarand) .Client.IconOver = ICO_Electric.tga +Wed Jun 01 18:35:26 2005 (vuarand) .Client.IconOver = +Wed Jun 01 18:35:26 2005 (vuarand) .Client.IconOver2 = ICO_Fire.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_poison.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_poison.sbrick new file mode 100644 index 0000000..c8ffc78 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_poison.sbrick @@ -0,0 +1,25 @@ + +
+ + + + + + + + + + + + + + + Tue May 31 14:39:24 2005 (vuarand) .Client.Icon = ICO_Poison.tga +Tue May 31 14:39:24 2005 (vuarand) .Client.IconBack = +Tue May 31 14:39:24 2005 (vuarand) .Client.IconOver = +Tue May 31 14:39:24 2005 (vuarand) Form Parents = +Tue May 31 15:34:04 2005 (vuarand) .Client.Icon = +Tue May 31 15:34:04 2005 (vuarand) .Client.IconOver = ICO_Poison.tga +Wed Jun 01 18:35:33 2005 (vuarand) .Client.IconOver = +Wed Jun 01 18:35:33 2005 (vuarand) .Client.IconOver2 = ICO_Poison.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_rot.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_rot.sbrick new file mode 100644 index 0000000..a23e5c0 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_rot.sbrick @@ -0,0 +1,28 @@ + +
+ + + + + + + + + + + + + + + Tue May 31 14:39:47 2005 (vuarand) .Client.Icon = ICO_Rot.tga +Tue May 31 14:39:47 2005 (vuarand) .Client.IconBack = +Tue May 31 14:39:47 2005 (vuarand) .Client.IconOver = +Tue May 31 14:39:47 2005 (vuarand) Form Parents = +Tue May 31 15:32:39 2005 (vuarand) .Client.Icon = +Tue May 31 15:32:39 2005 (vuarand) .Client.IconOver = ICO_Rot.tga +Tue May 31 15:32:39 2005 (vuarand) Form Parents = +Tue May 31 15:32:48 2005 (vuarand) .Client.Icon = +Tue May 31 15:32:49 2005 (vuarand) .Client.Icon = +Wed Jun 01 18:36:51 2005 (vuarand) .Client.IconOver = +Wed Jun 01 18:36:51 2005 (vuarand) .Client.IconOver2 = ICO_Rot.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_shockwave.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_shockwave.sbrick new file mode 100644 index 0000000..94451de --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/enchant_weapon_shockwave.sbrick @@ -0,0 +1,27 @@ + +
+ + + + + + + + + + + + + + + Tue May 31 14:40:10 2005 (vuarand) .Client.Icon = ICO_Shockwave.tga +Tue May 31 14:40:10 2005 (vuarand) .Client.IconBack = +Tue May 31 14:40:10 2005 (vuarand) .Client.IconOver = +Tue May 31 14:40:10 2005 (vuarand) Form Parents = +Tue May 31 15:32:16 2005 (vuarand) .Client.Icon = +Tue May 31 15:32:16 2005 (vuarand) .Client.IconOver = ICO_Shockwave.tga +Tue May 31 15:34:25 2005 (vuarand) .Client.Icon = +Tue May 31 15:34:25 2005 (vuarand) .Client.IconOver = FP_Melee.tga +Wed Jun 01 18:36:58 2005 (vuarand) .Client.IconOver = +Wed Jun 01 18:36:58 2005 (vuarand) .Client.IconOver2 = FP_Melee.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/fear.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/fear.sbrick new file mode 100644 index 0000000..cb17a7a --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/fear.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/fire.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/fire.sbrick new file mode 100644 index 0000000..ce69dd2 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/fire.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/fire_wall_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/fire_wall_aura.sbrick new file mode 100644 index 0000000..77fd2db --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/fire_wall_aura.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/hatred.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/hatred.sbrick new file mode 100644 index 0000000..e82c4a9 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/hatred.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/invulnerability.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/invulnerability.sbrick new file mode 100644 index 0000000..89522b5 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/invulnerability.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/life_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/life_aura.sbrick new file mode 100644 index 0000000..7fdb86b --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/life_aura.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/lightning_wall_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/lightning_wall_aura.sbrick new file mode 100644 index 0000000..a3021a7 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/lightning_wall_aura.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/melee_protection_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/melee_protection_aura.sbrick new file mode 100644 index 0000000..03643ec --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/melee_protection_aura.sbrick @@ -0,0 +1,18 @@ + +
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+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_desert_forage_success.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_desert_forage_success.sbrick new file mode 100644 index 0000000..fc0dbca --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_desert_forage_success.sbrick @@ -0,0 +1,18 @@ + +
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+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_forest_forage_success.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_forest_forage_success.sbrick new file mode 100644 index 0000000..23706b4 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_forest_forage_success.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_jungle_forage_success.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_jungle_forage_success.sbrick new file mode 100644 index 0000000..fae03b3 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_jungle_forage_success.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_lacustre_forage_success.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_lacustre_forage_success.sbrick new file mode 100644 index 0000000..4efb00d --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_lacustre_forage_success.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_magic_success.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_magic_success.sbrick new file mode 100644 index 0000000..4eb1d75 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_magic_success.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_melee_success.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_melee_success.sbrick new file mode 100644 index 0000000..0ac53f2 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_melee_success.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_parry.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_parry.sbrick new file mode 100644 index 0000000..a339a2c --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_parry.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_primary_root_forage_success.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_primary_root_forage_success.sbrick new file mode 100644 index 0000000..1d89820 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_primary_root_forage_success.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_protect_magic.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_protect_magic.sbrick new file mode 100644 index 0000000..6f1c8ef --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_protect_magic.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/mod_range_success.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_range_success.sbrick new file mode 100644 index 0000000..771c9c3 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/mod_range_success.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/poison.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/poison.sbrick new file mode 100644 index 0000000..f8ac338 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/poison.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/root.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/root.sbrick new file mode 100644 index 0000000..3819cd2 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/root.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/rot.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/rot.sbrick new file mode 100644 index 0000000..1290758 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/rot.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/sap_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/sap_aura.sbrick new file mode 100644 index 0000000..2542361 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/sap_aura.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/shielding.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/shielding.sbrick new file mode 100644 index 0000000..ce8d8b8 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/shielding.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/shockwave.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/shockwave.sbrick new file mode 100644 index 0000000..03a1722 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/shockwave.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/shoot_again.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/shoot_again.sbrick new file mode 100644 index 0000000..d321296 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/shoot_again.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + Mon Oct 31 14:09:50 2005 (vuarand) .Client.Icon = ICO_Hit_Rate.tga + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/sleep.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/sleep.sbrick new file mode 100644 index 0000000..5d9768e --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/sleep.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/slow.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/slow.sbrick new file mode 100644 index 0000000..8b0bdf1 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/slow.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/snare.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/snare.sbrick new file mode 100644 index 0000000..0aceb21 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/snare.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/speeding_up.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/speeding_up.sbrick new file mode 100644 index 0000000..16aea70 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/speeding_up.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/stamina_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/stamina_aura.sbrick new file mode 100644 index 0000000..25dcf9d --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/stamina_aura.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/stench.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/stench.sbrick new file mode 100644 index 0000000..8e1e0b4 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/stench.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/stun.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/stun.sbrick new file mode 100644 index 0000000..016589f --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/stun.sbrick @@ -0,0 +1,17 @@ + +
+ + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/thorn_wall_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/thorn_wall_aura.sbrick new file mode 100644 index 0000000..09309cb --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/thorn_wall_aura.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/umbrella_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/umbrella_aura.sbrick new file mode 100644 index 0000000..31161f3 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/umbrella_aura.sbrick @@ -0,0 +1,19 @@ + +
+ + + + + + + + + + + + + + + + Tue Apr 20 16:18:06 2004 (fleury) .Basics.LearnRequiresOneOfSkills = + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/war_cry_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/war_cry_aura.sbrick new file mode 100644 index 0000000..1665998 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/war_cry_aura.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/interface/bonusmalus/water_wall_aura.sbrick b/leveldesign/game_element/sbrick/interface/bonusmalus/water_wall_aura.sbrick new file mode 100644 index 0000000..f187653 --- /dev/null +++ b/leveldesign/game_element/sbrick/interface/bonusmalus/water_wall_aura.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + +