khanat-ressources-NeL/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcmrea04.sbrick

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XML

<?xml version="1.0"?>
<FORM Revision="$Revision: 1.17 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<ATOM Name="FamilyId" Value="BCMREA"/>
<ATOM Name="IndexInFamily" Value="10"/>
<ATOM Name="SPCost" Value="30"/>
<ATOM Name="LearnRequiresOneOfSkills" Value="SC 0"/>
<ATOM Name="Action Nature" Value="CRAFT"/>
<ATOM Name="Skill" Value="SCR1PEM"/>
<ATOM Name="LearnRequiresBricks" Value="bcpa08.sbrick"/>
<ATOM Name="CivRestriction" Value="matis"/>
</STRUCT>
<STRUCT Name="Client">
<ATOM Name="Icon" Value="RW_pistol.tga"/>
<ATOM Name="IconBack" Value="BK_matis_brick.tga"/>
<ATOM Name="IconOver" Value="FP_over.tga"/>
<ATOM Name="IconOver2"/>
</STRUCT>
<STRUCT Name="faber">
<ATOM Name="Tool type" Value="RangeWeaponTool"/>
<STRUCT Name="Create">
<ATOM Name="Crafted Item" Value="icmr1p.sitem"/>
<ATOM Name="Nb built items" Value="1"/>
<ATOM Name="MP 1" Value="Raw Material for Barrel"/>
<ATOM Name="Quantity 1" Value="1"/>
<ATOM Name="MP 2" Value="Raw Material for Trigger"/>
<ATOM Name="Quantity 2" Value="1"/>
<ATOM Name="MP 3" Value="Raw Material for Firing pin"/>
<ATOM Name="Quantity 3" Value="1"/>
<ATOM Name="MP 4" Value="Raw Material for Shaft"/>
<ATOM Name="Quantity 4" Value="1"/>
<ATOM Name="MP 5"/>
<ATOM Name="Quantity 5" Value="0"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
</FORM>