correct syntax to config with check pycodestyle
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1 changed files with 32 additions and 36 deletions
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@ -74,8 +74,8 @@ This script need configuration file (see below for model)::
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# size array/dict state
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size_max_filter = 1000
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# search regex to add state (python regex)
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add_filter = "^((.*)(setActiveCharForPlayer).*(: set active char )[\d]+( for )(?P<ActivePlayer>.*)|(.*)(disconnectPlayer)(.+:.+<.+>){0,1}[\s]+(?P<InactivePlayer>.*)[\s]+(is disconnected))"
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del_filter = "^((.*)(setActiveCharForPlayer).*(: set active char )[\d]+( for )(?P<InactivePlayer>.*)|(.*)(disconnectPlayer)(.+:.+<.+>){0,1}[\s]+(?P<ActivePlayer>.*)[\s]+(is disconnected))"
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add_filter = "^((.*)(setActiveCharForPlayer).*(: set active char )[0-9]+( for )(?P<ActivePlayer>.*)|(.*)(disconnectPlayer)(.+:.+<.+>){0,1}[ ]+(?P<InactivePlayer>.*)[ ]+(is disconnected))"
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del_filter = "^((.*)(setActiveCharForPlayer).*(: set active char )[0-9]+( for )(?P<InactivePlayer>.*)|(.*)(disconnectPlayer)(.+:.+<.+>){0,1}[ ]+(?P<ActivePlayer>.*)[ ]+(is disconnected))"
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# autostart (when start OpenNelManager, launch this program)
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autostart = no
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# restart after crash
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@ -635,12 +635,12 @@ class ManageCommand():
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self.restart_delay = restart_delay
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self.threadRestart = None
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self.egs_filter = egs_filter
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self.egs_filter_load_character = re.compile(".*(egs_plinfo).*(: LOADED User )'(?P<UID>[\d]+)' Character '(?P<NameDomain>[^']+)' from BS stream file 'characters/([\d]+)/account_(?P<UIDBIS>[\d]+)_(?P<IDCHAR>[\d]+)_pdr.bin")
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self.egs_filter_active_character = re.compile(".*(setActiveCharForPlayer).*(: set active char )(?P<IDCHAR>[\d]+)( for player )(?P<UID>[\d]+)")
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self.egs_filter_sid = re.compile(".*(Mapping UID )(?P<UID>[\d]+)( => Sid )\((?P<SID>.*)\)")
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self.egs_filter_client_ready = re.compile(".*(Updating IS_NEWBIE flag for character: )\((?P<ID>.*)\)")
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self.egs_filter_disconnected = re.compile(".*(disconnectPlayer).+[\s]+(player )(?P<UID>[\d]+)[\s]+(is disconnected)")
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self.egs_filter_admin = re.compile("(.*)(cbClientAdmin).*(: ADMIN)(: Player )\((?P<SID>.*)\)(?P<ACTION>.+)")
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self.egs_filter_load_character = re.compile(r".*(egs_plinfo).*(: LOADED User )'(?P<UID>[\d]+)' Character '(?P<NameDomain>[^']+)' from BS stream file 'characters/([\d]+)/account_(?P<UIDBIS>[\d]+)_(?P<IDCHAR>[\d]+)_pdr.bin")
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self.egs_filter_active_character = re.compile(r".*(setActiveCharForPlayer).*(: set active char )(?P<IDCHAR>[\d]+)( for player )(?P<UID>[\d]+)")
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self.egs_filter_sid = re.compile(r".*(Mapping UID )(?P<UID>[\d]+)( => Sid )[(](?P<SID>.*)[)]")
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self.egs_filter_client_ready = re.compile(r".*(Updating IS_NEWBIE flag for character: )[(](?P<ID>.*)[)]")
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self.egs_filter_disconnected = re.compile(r".*(disconnectPlayer).+[\s]+(player )(?P<UID>[\d]+)[\s]+(is disconnected)")
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self.egs_filter_admin = re.compile(r"(.*)(cbClientAdmin).*(: ADMIN)(: Player )[(](?P<SID>.*)[)](?P<ACTION>.+)")
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# cbClientAdmin EGS-133 : ADMIN: Player (0x0000000021:00:00:86) tried to execute a no valid client admin command 'info'
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self.filter_load_character = {}
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self.filter_active_character = {}
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@ -787,7 +787,6 @@ class ManageCommand():
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code = self.process.poll()
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if code is not None:
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logging.error("process %s down" % self.name)
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#self.eventRunning.clear()
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crashed = True
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except AttributeError as e:
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logging.warning("process %s down (%s)" % (self.name, e))
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@ -802,7 +801,7 @@ class ManageCommand():
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while self.eventRunningReader.is_set() and not wait_semaphore:
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time.sleep(1)
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wait_semaphore = self.semaphore.acquire(False)
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if wait_semaphore == True:
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if wait_semaphore:
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self.queueIn.put("STOPPED")
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self.semaphore.release()
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if self.activate_filter:
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@ -821,7 +820,7 @@ class ManageCommand():
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time.sleep(1)
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wait_semaphore = self.semaphore.acquire(False)
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logging.debug('Prepare restart service %s (step 2)' % (self.name))
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if wait_semaphore == True:
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if wait_semaphore:
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logging.debug('Restart service %s' % (self.name))
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self.queueIn.put("START")
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self.queueOut.get()
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@ -889,7 +888,6 @@ class ManageCommand():
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return 0
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else:
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logging.error("%s crashed (return code:%d)" % (self.name, code))
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#self.semaphore
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# self.queueIn.put("STOPPED")
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return 2
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else:
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@ -1035,7 +1033,6 @@ class ManageCommand():
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loop = False
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continue
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elif command == "START":
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#if savedstate != 0:
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savedstate = self.start()
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self.queueOut.put({'state': statuscmd[savedstate]})
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elif command == "STATUS":
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@ -1080,7 +1077,6 @@ class ManageCommand():
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self.stop()
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savedstate = 2
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self.eventRunningRestart.clear()
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#logging.warning("program (%s) is crashed" % self.name)
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try:
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self.threadRestart.terminate()
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self.threadRestart.join()
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