extends Control signal play_pressed signal quit_pressed func close(): self.hide() func _on_play_pressed(): emit_signal( "play_pressed" ) func _on_quitter_pressed(): emit_signal( "quit_pressed" ) func _on_control_quit_pressed(): emit_signal( "quit_pressed" ) func _on_control_mute_pressed(): Config.msg_debug("_on_control_mute_pressed") #emit_signal( "mute_pressed" ) pass #func _on_main_menu_mute_pressed(): # Config.msg_debug("_on_main_menu_mute_pressed") # emit_signal( "mute_pressed" )